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Dortmunder Jungs Game News

Rainbow Six Extraction is available now on Steam!

For decades Team Rainbow has been the shield against the worst global threats. Now they face the greatest terror yet: a mutating alien parasite known as the Archæans.

It’s now time for you and your teammates to breach into the alien containment zone and face this new threat head-on in Rainbow Six Extraction releasing ON SALE from today June 15th to June 23rd.

Rainbow Six Extraction Standard Edition includes the Base Game and the Buddy Pass.
The Deluxe Edition includes the Base Game the Buddy Pass as well as 3 Epic gear sets and XP boosters to amp up your game as you play alone or with friends.

No matter which edition you pick up you’ll get extra benefits in Rainbow Six Extraction.

Rainbow Six Siege Players Benefit Even More

Rainbow Six Extraction stars 20 Operators recruited from the ranks of Rainbow Six Siege[www.ubisoft.com] to join REACT the organization led by Mira Ash and Thermite to confront the Archæans. Players who own Siege and purchase Extraction will be granted the United Front bundle which contains four exclusive gear sets split between the two games. Furthermore the United Front bundle will immediately unlock all 20 Operators featured in Extraction for use in Rainbow Six Siege.

Friends Can Play Two Weeks for Free with the Buddy Pass

Every edition of Extraction comes with two Buddy Pass tokens. These allow you to invite two friends to play with you for free for up to 14 days giving you some tried and true allies as you fight against the deadly parasite. Additionally any progression that your friends earn will transfer over if they purchase the full game.

Now get ready we’ll see you in the containment zone.

Kompletter Artikel: Rainbow Six Extraction is available now on Steam!

Y8S2.1 Patch Notes

Y8S2.1 PATCH SIZE

Find the download sizes for each platform below.

  • Ubisoft Connect: 0.92 GB
  • Steam: 0.69 GB
  • Xbox One: 1.00 GB
  • Xbox Series X: 1.23 GB
  • PS4: 1.13 GB
  • PS5: 1.10 GB

FEATURE

Custom game team mixer

  • New button added to allow hosts in custom online games to randomize teams.

BUG FIXES

GAMEPLAY

FIXED – Grim is missing from the Operators roster in the Golden Gun game mode.
FIXED – Dummy Health option doesn’t affect newly spawned dummies.
FIXED – Terrain destruction is not reproduced when players join a match in progress.
FIXED – Players get trapped when spawning at 1F Vending Stair of the Nighthaven map.
FIXED – FPS drops when Solis’ SPEC-IO Electro Sensor scans Sens’ R.O.U. Projector System.
FIXED – Opponents can activate devices that stick to walls from behind barricades.
FIXED – Barricades are destroyed after shooting 20 bullets into a specific spot to avoid the "vault" prompt.
FIXED – Loadout is randomized when eliminated for the first time in an arcade match in progress and spawning as a random Operator.
FIXED – Various Team Deathmatch issues.

LEVEL DESIGN

FIXED – Defenders are detected outside when navigating in B Old Office of the Villa map.
FIXED – Unfair line of sight can be gained using Azami’s Kiba Barrier to vault on to a table at 2F Yellow
Stairs of the Consulate map.
FIXED – Record player can’t be broken at 1F Lounge of the Emerald Plains map.
FIXED – Unintended line of sight towards 1F Vista Office through the drone vent on the eastern wall at
EXT Parking of the Consulate map.
FIXED – Exploitable line of sight from a table at 1F West Corridor of the Consulate map.
FIXED – Exploitable line of sight on stacked supply crates at 1F Piano Room of the Consulate map.
FIXED – Players get stuck in the generator after rappelling at EXT Garage Way of the Consulate map.
FIXED – Players can spawn kill from 2F catering on players exiting Police Line spawn of the Consulate map.
FIXED – Collison, asset, and texture issues on various maps.

AUDIO

FIXED – SFX missing when hitting Azami’s Kiba Barrier with a shield.
FIXED – Multiples voice lines plays when Fenrir’s F-NATT Dread Mine is thrown.
FIXED – Voice chat audio comes from Windows default devices instead of selected options in-game.
FIXED – Incorrect SFX play when Brava’s Kludge Drone hacks Fenrir’s F-NATT Dread Mine.
FIXED – Various audio issues.

OPERATORS

FIXED – Ace’s S.E.L.M.A. Aqua Breacher can’t break wooden floors with carpet over it.
FIXED – Bailiff 410 reloads faster when activating Fenrir’s F-NATT Dread Mine.
FIXED – FPS drop occurs when Clash’s CCE Electro-Shield ability is spammed.
FIXED – Fenrir’s F-NATT Dread Mine location appears as placeholder when placed in EXT Coast Guard
Roof of the Kanal map.

USER EXPERIENCE

FIXED – Multiple strings of text are missing from the Battle Pass progression tab.
FIXED – stick input when rotating camera in match replay doesn’t reflect the input by user.
FIXED – Players get an error after accepting an invite from a player that was previously in their Squad.
FIXED – Toggle for match replay missing from custom games.
FIXED – Various Shop and Customization issues.
FIXED – Various UI issues.

Follow us and share your feedback on Twitter and Reddit.

Kompletter Artikel: Y8S2.1 Patch Notes

COMMUNITY ARTIST BUNDLE PROGRAM Y8S2: NOTAMUTEMAIN

The Community Artist Bundle Program continues in Year 8 and is bringing yet another amazing operator bundle made in collaboration with Notamutemain! Starting June 12th, his Mute bundle will be available to redeem for a limited time on the dedicated Rainbow Six Siege {LINK REMOVED}Prime gaming page.

With this program, we want to celebrate our amazingly creative and dedicated community artists and give them the chance to have their art styles represented in-game. Each chosen artist will have the opportunity to design a full set for an operator of their choice and the resulting bundles will become available during Year 8.

Don’t forget to have a look at our previous bundles if you haven’t yet: {LINK REMOVED}SAU_SIEGE, {LINK REMOVED}Sunstark, {LINK REMOVED}FrAgMenT, {LINK REMOVED}Pericote, {LINK REMOVED}Shinosaaaaaaang, {LINK REMOVED}Siege Tales, {LINK REMOVED}Retrodisaster and {LINK REMOVED}LevaSoj.

Notamutemain’s Mute operator bundle includes:
• Uniform
• Headgear
• M590A1 weapon skin
• Charm

HOW TO REDEEM THE BUNDLE

The Notamutemain operator bundle will be available via Prime Gaming for a limited time, starting from June 12th. Prime Gaming members will be able to claim this exclusive set for free. If you’re not a Prime member yet, you can sign up for a free trial.
A Renown Booster is currently available from Prime Gaming until June 12th so don’t forget to claim this too!
Here’s how you can get these Prime Gaming offers:

• Link your Ubisoft and Amazon accounts {LINK REMOVED}here.
• Redeem the respective offer through Prime Gaming {LINK REMOVED}here.
• Receive the content automatically in-game within 48 hours.

ABOUT THE ARTIST

Shaun E, known in the Siege community as Notamutemain despite Mute being his top played operator, found art as a great creative outlet since he was young. Inspired by community artists such as Sunstark, he began posting Siege-related fanart in July of 2018. From this date, Shaun rapidly honed his artistic skills, leading to many opportunities. He collaborated on multiple occasions with Ubisoft, from having an early look at Flores to create a promotional fanart, to being a part of the Siege Champions program, and finally working on a bundle for Mute!
Shaun uses thick outlines and line art to create his bold, colorful artwork. He gets his inspirations from comic books and expressive artwork with movement and weight.
As a queer individual, Shaun wanted to represent the LGBTQ+ community in his bundle. He pulled inspiration from the artist Tom of Finland, who had a large influence on the late 20th century gay culture. Many symbols of the queer community have been included in this bundle, from the leather biker cap to the transgender symbol. Shaun was also influenced by the punk movement and used some of its distinctive symbols – spikes and chains, slogans of resistance, graffiti and spray paint motifs – to represent the LGBTQ+ community’s resistance to oppression and persecution.
There’s also a distinct clash of art styles reflecting his identity as a Chinese-American artist. We can note the Chinese expression present on the weapon skin that can be translated to “Paint the dragon, dot the eyes”; it is taken from a story which meaning refers to the lack of one small element from the creation that would make it perfect. Shaun is a very driven artist, but he likes this story to remind himself: even when the perfect detail seems to evade him, he can still look back and be proud of what he accomplished.
Today, Shaun is leaving his mark on Rainbow Six Siege with this bundle and the symbols incorporated in it, making it a very meaningful and personal representation of who he is.

Don’t forget to have a look at Shaun’s Twitter and {LINK REMOVED}Instagram accounts to see more of his incredible art!

FAQ

What is the Community Artist Bundle Program?
The Community Artist Bundle Program launched in Y6S1 and it brings operator bundles created by some of our most talented and dedicated Siege fan artists into the game.

I’m a Siege fan artist too – what can I do to get selected as well?
Given the length of our production cycle for in-game content, the fan artists for Year 8 have already been determined. However, we are always on the lookout for future participants. If your goal is to see your bundle in-game, continue showing us your passion and strive to be an outstanding member of the Siege community. We have multiple ways for our dedicated community artists to get more involved with the game, such as the Ubisoft Star Player Program.

How can I get the Y8S2 Notamutemain operator bundle?
Link your Ubisoft account with your Amazon account {LINK REMOVED}here and claim the operator set through {LINK REMOVED}Prime Gaming starting from June 12th. After successfully redeeming the content, it will be available in your in-game inventory within 48 hours. Players must have Mute available as an operator.

Can I buy the Notamutemain operator bundle with Renown or R6 Credits as well?
The Notamutemain operator bundle is exclusive to Prime Gaming for a limited time only and can be obtained via the Prime Gaming offer as described above. Prime Gaming is included for free with Amazon Prime, and free trials are available for new users.

Will this offer be available on all platforms?
Yes, it can be redeemed on PC, Xbox One, Xbox Series S|X, PlayStation 4, PlayStation 5, Amazon Luna, and Google Stadia.

How long will this offer be available?
Following its release on June 12th, you have one month to claim this offer via Prime Gaming.

I don’t see my rewards.
If you’re having trouble redeeming your Notamutemain operator bundle, please contact our {LINK REMOVED}support.

For more information about Prime Gaming, visit the {LINK REMOVED}Prime Gaming FAQ.

Kompletter Artikel: COMMUNITY ARTIST BUNDLE PROGRAM Y8S2: NOTAMUTEMAIN

Dread Factor Battle Pass

Dark clouds gather over the horizon and danger springs from every shadow. From May 30th to August 28th, Rainbow Six Siege unleashes Operation Dread Factor to light the way. To aid during these troubled times, new Operator Fenrir arrives to bolster the ranks. Hailing from Sweden, Fenrir brings a cool head and a calculating approach to battlefield tactics. Deploying Fenrir’s F-NATT Dread Mine causes vision-restricting fear to those who blunder into it.

Navigate the multiple paths of our Battle Pass and collect up to 100 rewards. Play matches, earn tokens, and reach for the rewards you desire in the order you want! Acquire marvelous items, such as Viking-themed sets for Fenrir and Ace, a must-see Punk-style set for Nøkk and the delicate Porcelain set for Kali, among many others. To top it off, do not miss out this season’s signature weapon skin, Fable Shapings, and the Vicious Little Nightmare drone skin!

For those wishing to start the season in style, ahead of their peers, get your hands on the Premium Battle Pass. At only 1200 R6 Credits, it allows early access to the new operator, the mysterious Fenrir. If you grab the Premium Bundle, you obtain 20 Battle Tokens and 2 Breach charges to jumpstart your journey!

Join us in Operation Dread Factor, learn to control your fear and unleash your full potential. For more information, visit https://rainbow6.com/battlepass

Kompletter Artikel: Dread Factor Battle Pass

Y8S2 Operation Dread Factor Patch Notes Addendum

You can find here the updates and fixes made over the course of the Y8S1 Season Test Server. For the full Operation Commanding Force Patch Notes, follow the link below.
Operation Commanding Force Season Patch Notes: {LINK REMOVED}https://rainbow6.com/CommandingForce.

Y8S1 PATCH SIZE

Find the download sizes for each platform below.
• Ubisoft Connect: 5.34 GB
• Steam: 3.6 GB
• Xbox One: 4.35 GB
• Xbox Series X: 4.87 GB
• PlayStation 4: 4.53 GB
• PlayStation 5: 4.18 GB

PLAYER COMFORT
BRAVA

At season launch, Brava’s Kludge Drone will overload Aruni’s Surya Gate rather than convert it, meaning that it will deactivate but remain a Defender device.
This is a temporary fix until an issue with conversion between these two devices is resolved in a later update.

BUG FIXES
GAMEPLAY

FIXED – Defuser can’t be picked up while sprinting.
FIXED – Operator Card health bar extends beyond the frame during the end of round replay.
FIXED – Operators can melee through Shields.
FIXED – Misleading controller layout for Spectator.
FIXED – Ammo desync between players shooting after the reload is finished.
FIXED – Zero’s Argus Camera floats in the air if it was deployed on Castle’s Armor Panel and Defenders remove it from the other side.
FIXED – Zero’s Argus Camera can’t pierce the surface if there was a device on the other side while the camera deployed.
FIXED – Clipping occurs when deploying a device onto an elevated surface.
FIXED – Dokkaebi can hack an additional phone if two more Defenders are eliminated.
FIXED – Low performance while rewinding or fast-forwarding in Match Replay.
FIXED – Match Replay UI widgets have arrows displayed incorrectly.
FIXED – Incorrect behavior after pressing ESC key when affected by Dokkaebi’s Logic Bomb as an eliminated Defender.
FIXED – Incorrect animation while counter-defusing.
FIXED – Play Again button in the Home section doesn’t display the last-played playlist.
FIXED – VFX and SFX for out of bounds occur briefly while respawning.

LEVEL DESIGN

FIXED – Azami’s Kiba Barrier at certain angles allows players to vault vegetation near the stairs at 2F CC Stairs on Nighthaven Map.

OPERATORS

FIXED – Clipping present during deploy and pickup animations while rappelling as Osa.
FIXED – Missing VFX and SFX on Flores’s RCE-Ratero Charge.
FIXED – Mute must fully finish equipping the Signal Disruptor before he can deploy it.
FIXED – Solis’ SPEC-IO Electro-Sensor HUD remains displayed on her kill cam after being eliminated.
FIXED – Zero’s Argus Launcher crosshair incorrectly displays that it can pierce metal floor beams.
FIXED – Zero’s Argus Camera uses incorrect SFX when piercing a reinforced wall.
FIXED – Mute’s Signal Disruptor unequip animation is played too fast.
FIXED – Lion’s EE-One-D is reflecting onto the ground indoors and outdoors.
FIXED – Sledge cannot equip the Breaching Hammer while in ADS.
FIXED – Zero’s Argus Launcher screen isn’t displaying anything.

FIXED – Brava’s left arm clips into her weapon in the Home section animation.
FIXED – Operators lose functionality after attempting to pick up a throwable device while Brava’s Kludge Drone is converting it.
FIXED – Devices aren’t deactivated after being converted by Brava’s Kludge Drone if they’re deployed near Mute’s Signal Disruptor.
FIXED – Nøkk’s HEL Presence Reduction isn’t detected by Solis’ SPEC-IO Electro Sensor.
FIXED – No scoring points are awarded for converting opponent devices with Brava’s Kludge Drone.
FIXED – Misplaced LED on Brava’s Kludge Drone.
FIXED – Wave VFX displays for enemy devices converted by Brava’s Kludge Drone on IQ’s Electronic Detector.
FIXED – Brava’s Kludge Drone has White LED lights instead of the selected Team Color while moving.
FIXED – Nøkk’s D-50 does not use the new reload system when reloading after firing the single round.
FIXED – Brava’s Kludge Drone LED is visible in first person while using the drone.
FIXED – Brava’s squad is missing from her bio.

USER EXPERIENCE

FIXED – Reloading shotgun with one round in the chamber creates invisible shots in walls.
FIXED – Incorrect render scaling setting while FSR is turned on.
FIXED – Several navigation issues in the Operator Guide.
FIXED – Rubber banding occurs occasionally at the beginning of the Action Phase in online multiplayer playlists.
FIXED – Various information issues in the Spectator HUD.
FIXED – Custom Game button has no text in Korean, Thai or Arabic.
FIXED – The dynamic button for Situations will suggest the CQB Basics instead of Article 5.
FIXED – All voice lines for time remaining play when a Custom Game round begins with Preparation Phase timer set to 0s.
FIXED – Various reload rework issues.
FIXED – Can reload faster on some weapons by cancelling the animation.
FIXED – CAMRS and POF-9 weapons create an extra magazine in the map if the reload is cancelled by shooting a bullet.
FIXED – Maestro’s Evil Eye can’t fire after Dokkaebi hacks Defender Observation Tools.
FIXED – The player needs to input left – left -right to regain focus on the Operator Guide when there are no Operator Cards visible on Match Replay.
FIXED – Mozzie’s Pest Launcher can’t reload if the first Pest is shot again after being picked up.
FIXED – Incorrect name of Drone Skins category displayed in the Appearance section.
FIXED – Brava’s Kludge Drone LED color is desaturated and missing the glow VFX.
FIXED – Zero’s Argus Camera VFX overlay remains on screen for the player spectating whoever used the camera while Brava’s Kludge Drone converted it.
FIXED – Observation Tool VFX overlay remains on screen for the player spectating whoever used the camera while Brava’s Kludge Drone converted it.
FIXED – Mozzie’s Pest is not affected by converted Mute’s Signal Disruptor when it’s shot from outside of its area.
FIXED – Attackers are not kicked out of the Observation Tool after a hack.
FIXED – Maestro’s Evil Eye VFX remains visible on support mode right after being converted by Brava’s Kludge Drone.
FIXED – Overlapping UI elements on Brava’s Parade Companion drone skin.
FIXED – Various Operator icon issues.
FIXED – Wrong ammo count displayed on the HUD while operating Brava’s Kludge Drone.
FIXED – Reload prompt is incorrectly displayed when performing a normal reload on weapon while Buck’s Skeleton Key has one bullet left.
FIXED – Hack VFX of Brava’s Kludge Drone remains visible when spectating a player using the converted Observation Tool.
FIXED – Brava’s Kludge Drone hack completes before the progress bar is full.
FIXED – Brava’s Kludge Drone can overheat Defenders’ dropped phones, preventing Dokkaebi from hacking them.
FIXED – Inconsistent icon sizes when detecting Operator devices with IQ’s Electronics Detector.
FIXED – Ability Skin thumbnails fail to display when changing their skin to default and back.
FIXED – The round timer UI element is shorter during the Planning Phase if the previous rounded ended while the defuser was planted.
FIXED – If Wamai’s Mag-NET was converted by Brava’s Kludge Drone, picking up a Defender throwable midair while the Mag-NET is capturing it will cause a looping SFX.
FIXED – If a Defender is using an Observation Tool while Brava’s Kludge Drone converts it, the light doesn’t change team colors.
FIXED – Player in a Custom Game lobby can’t change their ready state while someone is requesting to switch teams.
FIXED – Various Localization issues.
FIXED – LOD issues on various maps.
FIXED – Various Shop and Customization issues.
FIXED – Aim and shoot inputs are both on the "L2" button for the Lefty controller layout when the Aim option is set to Toggle.
FIXED – Redirect not working when accessing the View Item button on the side-panel of the News menu.
FIXED – Cleared tag is missing from cleared Breach Path tile preview of the Battle Pass.
FIXED – Weapon skin fullscreen view is missing the Operator icons when redirected from the News section.
FIXED – Missing animated tag for weapon skins.
FIXED – The transparent background layer in the Reputation section doesn’t cover the entire screen when the Menu Display Area option or certain aspect ratios are used.
FIXED – Incorrect values displayed in "Get currency" modal for Buy Levels.
FIXED – Notification marker for new content available fails to display on Battle Pass tile.
FIXED – Button to "Unlock all Rewards" remains functional after unlocking all levels resulting in incorrect messages displayed.
FIXED – Completed personal challenges aren’t displayed in the Post-Action Report.

PLAYER EXPERIENCE

FIXED – Duplicated notifications are displayed.
FIXED – Mouse sticks to top left corner of screen when closing the game.
FIXED – Charms purchased through the View More section don’t move to owned list
FIXED – Sanction ribbon doesn’t use alternate title for permanent sanctions.

AUDIO

FIXED – Duplicate SFX plays when deploying Breach Charge on a breakable wall.
FIXED – Audio inconsistencies can be heard by opponents.
FIXED – Wrong SFX plays for toggles in the Options menu.
FIXED – Drone SFX remains active for player if drone is destroyed by Vigil.
FIXED – Vigil’s ERC-7 SFX plays on loop for the droning Attacker who observed Vigil activate and deactivate his ability.

Kompletter Artikel: Y8S2 Operation Dread Factor Patch Notes Addendum

NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y8S2!

NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y8S2!

Announcing the next Streamer Charms!

Each season will bring the release of new charms, as well as a return of the streamer’s charms from previous seasons!

New

{LINK REMOVED}FooYa

{LINK REMOVED}IceCold

{LINK REMOVED}Athieno

{LINK REMOVED}Marciu

Returning




{LINK REMOVED}Ad9m {LINK REMOVED}Alfredoplays {LINK REMOVED}AnneMunition {LINK REMOVED}Beaulo {LINK REMOVED}Bighead {LINK REMOVED}Bnans {LINK REMOVED}Braction {LINK REMOVED}CCSesports {LINK REMOVED}Drid {LINK REMOVED}FastAnne {LINK REMOVED}Gabbo {LINK REMOVED}Heideltraut {LINK REMOVED}Interro {LINK REMOVED}JerichoFive {LINK REMOVED}JessGOAT {LINK REMOVED}Jynxzi {LINK REMOVED}Just9n {LINK REMOVED}Kalera {LINK REMOVED}KingGeorge {LINK REMOVED}KittyR6 {LINK REMOVED}LagonisR6 {LINK REMOVED}Lil_Lexi {LINK REMOVED}Lt Custard {LINK REMOVED}Lusorkoeffizient {LINK REMOVED}MacieJay {LINK REMOVED}Mag6 {LINK REMOVED}M3RYLAND {LINK REMOVED}Matimi0 {LINK REMOVED}MrBboy45 {LINK REMOVED}Narcoleptic Nugget {LINK REMOVED}Nesk {LINK REMOVED}PaladinAmber {LINK REMOVED}Patife {LINK REMOVED}Pengu {LINK REMOVED}RazaH {LINK REMOVED}REMGURI / 렘쨩 {LINK REMOVED}Rubsarb {LINK REMOVED}SexyCake {LINK REMOVED}Sha77e {LINK REMOVED}Shorty {LINK REMOVED}shroud {LINK REMOVED}SilphTV {LINK REMOVED}Tatted {LINK REMOVED}Tranth {LINK REMOVED}Varsity {LINK REMOVED}WhiteShark67 {LINK REMOVED}yo_boy_roy {LINK REMOVED}z1ronic {LINK REMOVED}Zander {LINK REMOVED}ziGueira {LINK REMOVED}GarfieldIsDoc {LINK REMOVED} BikiniBodhi {LINK REMOVED}Supr {LINK REMOVED}RyyFyy {LINK REMOVED}FoxA {LINK REMOVED}Nerdengenheiro {LINK REMOVED}Minimichegga{LINK REMOVED}Rainbow6itacom {LINK REMOVED}Jost_Rekt {LINK REMOVED}Just_Ryuk {LINK REMOVED}Paluhh {LINK REMOVED}Poxonlox

How to acquire charms

These charms are only available by subscribing to the respective streamer’s Twitch channel with a linked Ubisoft account. For more information on how to link your Ubisoft and Twitch account, as well as opt in for Twitch Drops, please refer to {LINK REMOVED}this FAQ.

How to get involved

We are always on the lookout for additional content creators to add to the program. If your goal is to see your charm in game, we use the following criteria to begin the selection process for potential candidates:

This is an evolving program so to reflect this, the following requirements have been adjusted.

Requirements to be considered
– Approximately 150+ concurrent viewers.
– Average of 10 Rainbow Six streams per month.
– Average of 20 hours of Rainbow Six streamed per month.
– Positive standing with Ubisoft/Rainbow Six Siege.
– High quality level of content.
– Twitch Partnered.
– Rainbow Six Siege reserves the right for final decision.

Consideration for Removal
– Less than 10 Rainbow Six Siege main streams over 3 months.
– Level of quality dropping below an acceptable level.
– Standing with Rainbow Six Siege/Ubisoft compromised.
– Any actions that may negatively affect the R6S/Ubisoft brand.
– Loss of Twitch Partnership.
– Rainbow Six Siege reserves the right for removal of any charms.

Kompletter Artikel: NEW RAINBOW SIX SIEGE STREAMER CHARMS FOR Y8S2!

Rainbow Six Extraction: Coming to Steam – Wishlist Now!

The operators of Team Rainbow now face a lethal, mutating alien invasion.

In Tom Clancy’s Rainbow Six® Extraction, Rainbow Six Siege
players will find familiar operators, gadgets and mechanics, yet all reworked to match Extraction’s unique PVE gameplay.

Tom Clancy’s Rainbow Six® Extraction builds on the unique tactical first-person shooter elements of the hugely popular to bring an epic one to three–player co-operative PvE experience to players, where teamwork, tactics, and flawless execution are key to survival.

Wishlist Now
https://store.steampowered.com/app/2379390/Tom_Clancys_Rainbow_Six_Extraction/

In Extraction, you and your squad face an evolving alien threat, the Archæans.

Each incursion into the alien containment zone is unique thanks to dynamic variables and unpredictable, deadly challenges. You will have to plan ahead, work with your teammates, and coordinate your tactics to make it out alive.

Rainbow Six Extraction is set to deploy very soon on Steam, so wishlist now to get notified when it becomes available.

Kompletter Artikel: Rainbow Six Extraction: Coming to Steam – Wishlist Now!

Y8S2 DESIGNER'S NOTES

In this latest edition of Designer’s Notes, we’ll go into detail about the balancing changes that’ll come with the Y8S2 Season Test Server and give you some insight into the reasons behind them.

BALANCING MATRIX AND TOP OPERATOR BANS

WIN DELTA VS. PRESENCE




Please note that we are using presence to gauge the popularity of an Operator. This notion had to be introduced to reflect the implementation of the pick & ban.

Presence definition: pick rate of an Operator when not banned. Win Delta: The Win Delta is aggregated from Operator’s Win Deltas per Bomb Site.

OPERATOR BAN RATE




GADGET BALANCING

OBSERVATION BLOCKER

BASE STATS

  • Amount: 3 per operator
  • Barrier maximum width: 5 meters
  • Barrier height: 2.2 meters
  • Type: Electronic
  • Health: 1hp
  • Vulnerabilities: Bullets, laser, melee, explosives

The Observation Blocker is the new Secondary Gadget available for Defenders. Once deployed, it creates a digital barrier that blocks vision from any Observation Tool, such as drones, Iana’s Gemini Replicator, or Brava’s Kludge Drone, so operators or gadgets cannot be spotted through it. This barrier is only visible from Observation Tools, so it won’t affect operators in any way. The arms of the device will adapt to the space available, so the projection won’t go through walls.

Currently, the only way to deny Attacker droning is by playing Mute, Mozzie, or Solis. The Observation Blocker will now also fulfill this role to a lesser degree, as drones can travel through the barrier with zero penalty. This gadget won’t replace those operators, but it will reinforce the gameplay around denying information and allow for more flexibility when a dedicated operator is not required.

During the Preparation Phase, the device can be used to hide information regarding the operators selected or the actual defensive setup. Attackers will need to take more risks with drones to use Attacker Repick at its full potential as they won’t know if a Defender is watching from behind the wall. It can also be used to force Attackers to be more accurate when gathering information, as any corner covered by an Observation Blocker can hide a threat.

OPERATORS

The Observation Blocker is added as a 3rd secondary gadget option unless it is specified in the Operator Balancing section below.

  • Ela
  • Rook
  • Warden
  • Caveira
  • Kaid
  • Maestro
  • Pulse
  • Alibi
  • Jäger

OPERATOR BALANCING

ALIBI

LOADOUT

  • Removed Deployable Shield
  • Removed Impact Grenades.
  • Added Observation Blocker
  • Added Proximity Alarm.

Alibi’s Prisma blocks line of sight, gathers intel, and tricks attackers. We want to double down on this fantasy by changing all her secondary gadgets to focus on those aspects.

The Observation Blocker will contribute to the mind games around the Prismas allowing you to hide them from drones to be more effective against Attackers. Proximity Alarms as an alternative, will gather intel and contribute to map control.

The removal of Impact Grenades will also help slow her down, as she will have to rely on the Baliff 410 to make all rotations.

CLASH

LOADOUT

  • Added Deployable Shield.

To compensate for her limited fire power Clash will now be able to contribute more to the site setup. Similarly, to what was done with the Super Shorty, we wanted to give her more options.

GOYO

LOADOUT

  • Removed Nitro Cell.
  • Added Bulletproof Camera.
  • Added Impact Grenades.

Goyo already has a lot of area denial with the Volcan Canisters, having access to the Nitro Cell fulfills a similar the similar gameplay intention of plant denial. We will replace it with a Bulletproof Camera, so he has an alternative to gather intel and protect his gadgets from being spotted or destroyed by various drones.

We will also give him Impact Grenades as a 3rd option to again encourage flexibility, so you can trigger a couple of Volcan Canisters without needing to have direct line of sight with them.

GRIM

KAWAN HIVE LAUNCHER

  • Equip time: Reduced to 1 second (from 1.1).
  • Rate of fire: Increased to 70 rpm (from 40).

KAWAN HIVE

  • Activation: Time reduced to 0.4 seconds (from 1).
  • Vulnerabilities: It is also vulnerable to bullets, laser, and melee damage.

HIVE

  • Duration: Increased to 16 seconds (from 8).
  • Size: Radius increased to 4.6 meters (from 3.6).
  • Detection system: Now detects any part of the body, not only the head.
  • Decay: Duration reduced to 4 seconds (from 9). The time between pings is normalized to 1 second (from 1/3/9).

LOADOUT

  • Added Baliff 410 as a secondary weapon option.
  • Added Hard Breach Charge as a secondary gadget option.

To make Grim’s gadget more impactful, we will tweak some values with the objective of increasing the chances of applying the effect to a Defender.

First, we are making the Kawan Hive Launcher more responsive by reducing the equipping time and increasing the rate of fire, so you can fill up an area much faster. Secondly, the Kawan Hive will release its charge faster, so a well-placed projectile will easily catch defenders nearby. But take note a quick enough defender can still destroy it before this happens as the Kawan Hive is now vulnerable to more damage types. Finally, we are increasing the Hive’s radius and duration, so it can better limit the Defender’s movements, as a result the effect’s decay will be reduced to make it less punishing to touch the area by accident.

We will also improve his loadout to increase its flexibility and allow for more creative ways to use the launcher.

We believe these changes will help him, but other options are being explored as these changes may not be enough to put him in line with other attackers, so more adjustments will come.

JÄGER

LOADOUT

  • Removed Barbed Wire.
  • Added Observation Blocker.

The Observation Blocker has great synergy with operators like Jäger that need to hide their utility from unwanted eyes.

PULSE

LOADOUT

  • Removed Barbed Wire.
  • Added Deployable Shield
  • Added Observation Blocker.

It’s difficult to compete with the Nitro Cell paired with Pulse’s ability, but the Deployable Shield and Observation Blocker can be interesting if you want to play more passively, as they can provide you with some protection while feeding information to your teammates.

SMOKE

LOADOUT

  • Removed Deployable Shield.
  • Added Proximity Alarm.

Smoke is the one to go to when somebody asks for area denial. Even if he’s not the optimal option in every situation, his loadout makes him consistently viable and useful. Without the deployable shield, we expect the decision won’t be as easy and will leave some space for other area denial defenders.

TACHANKA

LOADOUT

  • Added Proximity Alarm.

The Proximity Alarms will give Tachanka precise information about where to shoot his Incendiary Grenades and help him use resources more effectively.

THUNDERBIRD

LOADOUT

  • Removed Impact Grenades
  • Removed Nitro Cell
  • Added Barbed Wire
  • Added Bulletproof Camera

KONA STATION

  • Cooldown: Reduced to 15 seconds (from 35).
  • Healing: Reduced to 20 hp (from 30).

We want to make playing on top of a Kona Station fairer. On Consoles, where headshots are less likely, you may end up fighting against a defender that has +30hp because the automatic heal will trigger on the first tick of damage received. However, we are reducing the cooldown to get heals, so the Kona Station will be available more often when a Defender needs it and will reward staying there to fully heal, as the healing potential over time is higher than before.

Additionally, Thunderbird was released with a very strong loadout that encourages very aggressive play. We want to reduce her killing potential by removing the Nitro Cell and make the shotgun a meaningful option by removing her Impact Grenades. We will replace them with support focused gadgets that we believe fit her role better.

Try out the latest Siege updates on the Test Server and don’t hesitate to report any bugs or issues you encounter on the {LINK REMOVED}new and improved R6Fix.

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Kompletter Artikel: Y8S2 DESIGNER'S NOTES