GhostRecon: Wildlands

Dortmunder Jungs Ghost Recon Wildlands

New Ghost Recon Game Breakpoint Leaks Ahead Of Reveal Event [Update]

As what can only be called tradition at this point, one of Ubisoft’s next games has leaked. Called Ghost Recon: Breakpoint, the game is a direct sequel to Ghost Recon: Wildlands and is scheduled to release on October 4 for Xbox One, PS4, and PC. [Update: The May 9 reveal event has brought confirmation of Ghost Recon: Breakpoint, which does indeed launch later this year.]

According to post on Reset Era, the leak came from a retail listing which was shared in a since-removed post in the Ghost Recon subreddit. Breakpoint will feature Major Cole D. Walker, a character both voiced and stylized after actor Jonathan Bernthal, as the game’s villain. Cole is the focus of the new story content that went live in Wildlands as part of Operation Oracle.

Breakpoint will be a “story-driven four-player experience,” which is a very similar description to 2017’s Wildlands. Cole has gone rogue, seemingly killing Holt, Midas, and (possibly) Weaver, and he’s got an army of weaponized drones at his disposal.

The retail listing is specifically for the Wolves Collector’s Edition of the upcoming Ghost Recon game. The edition comes with the game, a map, artwork, a Year 1 Pass, the Ultimate Pack (which contains extra missions, vehicles, and cosmetics), three day early access, and a statue of Cole–now disguised with a hooded cloak and mask.

Ubisoft has already announced a world premiere event in concern for a new Ghost Recon game. Scheduled for May 9 at 11:30 AM PT / 2:30 PM ET (you can watch it here), the event is most likely going to be the official reveal of Breakpoint, as well as confirmation for the information revealed in the leak. The leak implies the event will showcase alpha footage of Breakpoint’s gameplay, including traversing a jungle, mud mechanics, and clearing an outpost.

In our Ghost Recon: Wildlands review, Miguel Concepcion wrote, “As only the second open world game in the Clancyverse, Ghost Recon: Wildlands is a middlingly safe tactical shooter and a slightly wasted opportunity given the ambitious scope of its seemingly boundless map. While its main strength is its mission diversity, it doesn’t take long to lose the motivation after reaching El Sueno’s doorstep. Even with a foursome of highly trained friends, Wildlands eventually reveals its diminishing returns. The feeling of positive immediacy and dopamine hits begin to wane sooner than you expected from a game with such a large and diverse world.”

Kompletter Artikel: New Ghost Recon Game Breakpoint Leaks Ahead Of Reveal Event [Update]

Operation Oracle – Patch Notes

OPERATION ORACLE

Welcome to Operation Oracle, Ghosts.

With this free update to Tom Clancy’s Ghost Recon Wildlands, starting on May 2, you will have access to two brand-new missions that will plunge you headfirst into a scenario that will challenge your perception of the truth.

You will be called by Bowman to extract a Skell Tech Engineer that has been arrested by Unidad. The asset has knowledge of sensitive US industrial secrets that must be protected.

There you will meet Major Cole D. Walker, a fellow Ghost Team Leader with his own agenda.

During Operation Oracle, you will uncover information that will redefine loyalty. Make sure you explore thoroughly, Ghosts.

What you will discover here might very well set the scene for the future.

HOW TO PLAY

If you have completed the first mission of Tom Clancy’s Ghost Recon Wildlands, Operation Oracle will be automatically equipped.

You will find the start of the operation in the province of Montuyoc, which is marked by a symbol on your TacMap.

REWARDS

Completing Operation Oracle will unlock two unique rewards to use in Tom Clancy’s Ghost Recon Wildlands.

Executioner CQC Finisher

Equip Walker’s bracelet to unlock a brutal new CQC finisher.

Walker Tattoo

Get Walker’s Ghost tattoo for your arm.

UBISOFT CLUB

Walker Icon Skin

You will be able to get this reward via the Ubisoft Club at a later date. We will share more information on how to unlock the Walker Icon Skin soon.

FREE WEEKEND

Invite your friends to play Tom Clancy’s Ghost Recon Wildlands free from May 2–5[www.ghostrecon.com].

BUG FIXES AND IMPROVEMENTS

PvE/General Fixes

Guerrilla Mode

We’ve been following the feedback from our community regarding Guerrilla mode at the launch of Special Operation 4. We believe several issues were contributing to the difficulty, including errors with matchmaking and launching sessions without full squads.

Our team has taken care to address those issues, which we hope will help create a more balanced experience in Guerrilla mode.

• Improved Guerrilla mode’s matchmaking process, which launched sessions after a friend joined a player in Matchmaking search before four players were present.
• Fixed an issue in Guerrilla mode where the game would start without forming a full squad in public matchmaking.
• Fixed an issue in Guerrilla mode where the player would not be moved to the lobby after accepting an invitation.
• Fixed an issue in Guerrilla mode where the player would not win the Cosmetic Rewards if they left before the Victory Score screen.
• Fixed an issue in Guerrilla mode where AI teammate’s customization would reset after entering a new session.
• Fixed an issue in Guerrilla mode where you could unequip the mission.
• Fixed an audio issue in Guerrilla mode when the Game Lost Score screen is shown.
• Fixed an issue in Guerrilla mode where vehicles with dead NPCs in them would not despawn at the end of a wave.
• Fixed an issue where the last NPC enemy of Guerrilla mode would despawn immediately after killing him.
• Improved replication issues present in Guerrilla mode during co-op sessions.
• Fixed an issue in Guerrilla mode where a Game Over can be triggered without the timer being displayed.
• Fixed an issue where some skills bonuses could be canceled by changing the difficulty during a Guerrilla mode session.
• Fixed an issue in Guerrilla mode where the shopkeeper’s subtitles and voice over would be cut off due to the ending screen.
• Fixed an issue in Guerrilla mode where enemy alert levels would downgrade to Undetected / Suspicious under certain circumstances.
• Fixed an issue where all weapons and attachments bought in Guerrilla mode appeared as "New" in the main game afterward.
• Fixed an issue preventing to unlock Survivor pants and Survivor shirt cosmetic items in Ghost Mode after winning Guerrilla mode.

All Platforms

• Fixed an issue with the M110 Bullet Drop being too strong.
• Removed the requirement to complete Silent Spade and Snafu missions to unlock the Mission Master trophy.
• Fixed a localization issue where there was no spacing between Continue Campaign text for Asian localizations.
• [SILENT SPADE] Fixed an issue with Kozak where he would slide away when a user shoots him while he is giving his briefing.
• Fixed an issue with the Buchon Marcus Jensen causing him to have the wrong animation in certain cases.
• Fixed an issue where completing all Main Game missions showed only 98% completion.

PC

• Improved performance when using Nvidia Ansel with Nvidia driver 418.91.
• Fixed an issue in Ghost mode where weapons switch back to default between play sessions.
• Fixed an issue in Guerrilla mode where subtitles would only show for the host of a party in a co-op session.

Store + Items

• Fixed a visual issue with the ACU shirt clipping with female character costume parts.
• Fixed an issue where players would not receive their bonus XP from XP boosters.
• The Night Vision effect from Fast Panoramic NVGs, Fast Special NVGs, and High Cut Spec. NVGs no longer use the old Night Vision (Green) filter, instead of using the newer (yellow) filter.
• The AOR1 camo now uses more authentic colors/patterns.
• Fixed an issue where the Hiking backpack would clip with the Molle vest and Crossdraw vests.
• Fixed several issues present with the Gorka outfit.
• Fixed a customization issue with the Crossdraw vest clipping with female characters.
• Fixed a clipping issue with the Gunfighter Jacket and ACU shirt clipping with pants.
• Fixed an issue with the Mic Drop emote where the syringe was stuck in the character’s wrist.
• Fixed an issue with the Heavy Riot Control vest not showing the patches on its shoulder pads.
• Fixed an issue on some vests where the ammunition was following the player’s movements rather than the vest itself.
• Fixed an issue forbidding the player from buying Crates & Boosters in DLCs.

PvP

All Platforms

• Limited the number of simultaneous mines deployable by the Sapper’s drone to 3.
• Reduced the health of Sapper’s drones to bring it more in line with the drones used by Medic and Guerrilla classes.
• Fixed an issue in Ghost War allowing an exploit (known as Crouch-run) by using emotes and Pistol-specific abilities.
• Fixed several collision issues on several PvP maps.

PC

• Improved the ping function in Ghost War where spamming the Ping input caused high ping conditions.

To learn more about Tom Clancy’s Ghost Recon Wildlands, please keep an eye on the Ghost Recon website[www.ghostrecon.com] and visit our official forums[forums.ubi.com]. We also invite you to join the discussion on Twitter by tagging @GhostRecon or by using #GhostRecon.

To keep track of your stats and find other Ghosts to join your taskforce, log in to the Ghost Recon Network[ghost-recon.ubisoft.com] and download the Ghost Recon HQ App.

Kompletter Artikel: Operation Oracle – Patch Notes

Inventory Menu Crash Fix with RTX cards

Hello everyone,

NVIDIA has released the GeForce Hotfix Driver Version 425.11 which addresses the inventory menus crash bug.

Thank you for sending in your reports as we worked with our partners at NVIDIA to find a fix.

Please click on the URL below to download the appropriate driver:
Windows 10 64-bit Standard Driver – Click Here[international.download.nvidia.com]
Windows 10 64-bit DCH Driver – Click Here[international.download.nvidia.com]

We appreciate your patience during this extended issue.

Kompletter Artikel: Inventory Menu Crash Fix with RTX cards

Special Operation 4 Patch Notes


Tomorrow our last update of Year 2 will be released: Special Operation 4.

This update will be available on PC, PlayStation®4, and Xbox One. The size of the patch will be 19.7 GB on PC. Please note that you will need to restart and update your platform to be able to play online.

Free PvE Mode: Guerrilla

Test your endurance with our brand-new PvE mode: Guerrilla. In Guerrilla Mode you and up to 3 friends will face waves of Cartel and Unidad members. With each round, the forces rallying against you will grow deadlier as you gather resources to defend key locations.

Before each wave starts, you will enter a preparation phase in which you can strategically chose your weapons and attachments. These can be upgraded by collecting gear by defeating enemies and exchanging the gear with the shopkeeper.

Completing waves will grant you XP, Tier points, and Prestige Credits as well as an exclusive gear set the first time you beat all 25 waves.

For more information about Guerrilla Mode, head to our Developer Q&A here[www.ghostrecon.com].

Community-Requested Features

Time of Day Setting – Solo Campaign

You will now be able to choose your time of day via a new setting available in solo campaign and solo Ghost Mode.

Once you choose your selected time of day from the menu, you will re-deploy to the nearest spawn point.

Custom Match Browser in Ghost War

You will now be able to create and filter matches using the following criteria:

• Game Mode
• Map
• Game Format
• Round Time Limit
• Supply Crates Restock
• Adrenaline Rush
• Starting Hour
• Weather
• Friendly Fire
• Realistic Magazine Reload
• Ignore Full Matches

Bleeding Notification in Ghost War

Ghost War will now contain an audio notification when your Ghost has started bleeding. Players that turn off notifications or play without their HUD will be able to hear when the status triggers.

Compass

The compass from Ghost War will now be a HUD option for all PvE modes.

Year 2 Pass

Year 2 Pass holders will get a free pack with Special Operation 4.

The Active Duty Pack will contain:

• Pencott LN [Weapon Camo]
• UMP45 [Submachine Gun]
• Blast Face Shield [Facewear]

Year 2 Pass holders will get early, direct access to the new Ghost War class for one week starting on February 27. Non-Year 2 Pass holders will have access to the new class on March 6th.

Ghost War

New Class

Special Operation 4 will contain one new class.

Sapper

The Sapper is a new Support class option. His primary weapons are the TAR-21 and 9×19 VSN. Sappers can deploy a specialized drone that shoots "concussion" mines. These mines drain stamina from players and suppresses them, slowing down their rush.

New Maps

There will be two new maps added to Ghost War.

Gas Station

A Santa Blanca gas station currently under construction at the bottom of the forest valley in South Libertad.

The map has light forest vegetation cover, with a spacious building complex near the center. Long lines of sight are available for marksmen to scope enemies from afar, whilst buildings provide cover for assault and support classes.

Airbase

A Unidad helibase located in Eastern Koani.

The elevation of this map offers some exciting opportunities for gameplay. This map provides something for every class: long sightlines for Marksmen, flanking opportunities for stealth classes, and a variety of interior obstacles that force thrilling CQC gunplay for the Assault and Support classes.

PvP Event

Two new events will be added to the rotation: Arms Race and Danger Zone.

The duration of the events will be reduced from 60 hours to 36 hours.

Heatmap

We are introducing a new Heatmap View to your TacMap. Using this view you will be able to see the most visited locations in the Wildlands, and perhaps discover some you’ve never visited before.

Challenges

We are moving from Challenge Seasons to a selection of Daily Challenges (thee solo, one Task Force, and one Community Challenge) with increased Prestige Credit rewards.

• 400 Prestige Credits for completing three Solo Challenges
• 200 Prestige Credits for completing the Task Force Challenge
• 25 Prestige Credits for completing the Community Challenge

Completing a certain number a Daily Challenges per week will grant you additional rewards, such as Prestige Crates and a Battle Crate.

• Three Prestige Crates for completing five Solo Challenges
• Five Prestige Crates for completing 10 Solo Challenges
• One Battle Crate for completing 15 Solo Challenges

Ubisoft Club Rewards

Year 2 Anniversary Pack

Celebrate the second anniversary of Ghost Recon Wildlands with us! If you have played Wildlands between April 1, 2018 and March 31, 2019, you are eligible to unlock the Year 2 Anniversary Items in the Ubisoft Club.

• FAL [Assault Rifle]
• Year 2 [Parachute Wing]
• Year 2 [Gear Patch]

Voice Line Pack

Unlock 48 new voice lines for 40 Ubisoft Club Units.

Shifumi (Rock-Paper-Scissors) Emotes

Get all three emotes to play Shifumi (Rock-Papers-Scissors) for free.

XP Boosters

Extra boosters will be added to the Club.

Tom Clancy’s The Division 2 Audio Recordings

Discover an exclusive new audio story set between the events of Tom Clancy’s The Division and Tom Clancy’s The Division 2. Hidden in the world, there are six audio recordings.

At the location of the final recording, you will find a reward to unlock.

Store Updates

Frontline Pack

A new pack with the following items has been added to the store:

• Mk 16 [Assault Rifle]
• M110 [Sniper Rifle]
• Riot Control [Vest]
• Heavy Riot Control [Vest]
• Armored Pants
• Tigerstripe [Weapon Camo]

Battle Crates

All voice lines have been removed from Battle Crates and moved to Prestige Crates. We are also moving a selection of emotes to the Prestige Crates.

There will be 30 new items added to the Battle Crates in Special Operation 4:

• Mk 18 [Assault Rifle]
• Gorka Outfit [Costume]
• FAST + Panoramic NVG [Headwear]
• FAST + Monocular NVG [Headwear]
• FAST + Special NVG [Headwear]
• High Cut + Spec. NVG [Headwear]
• HALO Mask [Facewear]
• Khaki Netting [Weapon Camo]
• PenCott SD [Weapon Camo]
• PenCott MP [Weapon Camo]
• KT Pontus [Weapon Camo]
• UCP-D [Weapon Camo]
• British DPM [Weapon Camo]
• Urban ERDL [Weapon Camo]
• MO5 Snow [Weapon Camo]
• MO5 Woodland [Weapon Camo]
• Tactical Taylor MAV [Vest]
• Insulated Sleeveless [Top]
• Adaptation Jacket [Top]
• Hiking Backpack
• WW2 [Parachute Wings]
• SEAL [Parachute Wings]
• American Eagle [Parachute Wings]
• Golden Eagle [Parachute Wings]
• Owl [Parachute Wings]
• Nuke [Parachute Wings]
• Shooting Star [Parachute Wings]
• American Viking [Gear Patch]
• Knife CQC [Emote]
• Knife Twirling [Emote]

Prestige Crates

The drop rates for items in the Prestige Crates have been modified to be increasingly generous with items of higher rarity.

• Rare Items: 55%
• Epic Items: 34%
• Legendary Items: 11%

All social items (victory poses, emotes, and voices lines) are now considered rare.

Tactical Hand Signs Pack

Get 11 new emotes based on real military signs.

Weapons

The following weapons will be available for individual purchase:

• Mk 18
• M110
• Mk 16
• ACS-12
• Honey Badger

Bug Fixes and Improvements

PvE/General Fixes

All Platforms

• Fixed an issue where the M60E4 weapon was not held by the handle during emotes.
• Fixed an issue while using the ACS-12 where the hand was overstretched while in crouch or prone position, and during idle animation.
• Fixed an issue where Nomad disappears from the vicinity in cutscenes if the player has a female character.
• Fixed an issue where the mission discovery blade appeared after deploying on any Rally Point, once the mission had been discovered.
• Fixed an issue that caused Nomad to disappear from the vicinity in cutscenes if the player has a female character.
• Made various improvements and fixed several glitches with the Optical Camo.
• Fixed an issue that caused some suppressors to retain the Optical Camo cloaking effect under certain situations.
• Fixed an issue where changing certain weapons or costumes in the load out would affect Optical Camo.
• Fixed an issue that caused Scott Mitchell’s belt to clip through his body.
• Fixed a missing line of space between the handgun text and the level text.

Photo Mode

• Fixed an issue where the player’s NPC teammates glitch through the ground when opening photo mode and some icons were glitched.
• Fixed an issue that caused a delay and HUD issues with the camera option icon when opening Photo Mode.

PC

• Fixed an issue where the aim assist option doesn’t save after applying the change and confirming the save change prompt.
• Fixed an issue where Missions and Tacmap HUD was displayed in Cinematics when using mouse in Kingslayer Files menu page.
• Fixed an issue where the wrong selection is made in Store after purchasing credits pack.

Store + Items

• Fixed an issue where the M1911 Golden and Luger didn’t have a store watermark and redirect.
• Fixed an issue where a gap was present in the Dokkaebi icon when crouching.
• Fixed an issue where patches that were unlockable through Deluxe edition redirected the player toward Featured Content.
• Fixed an issue where the Infantry Pack items do not redirect the player towards Year 2 Pass offers.
• Fixed an issue where there was a missing description for the 416 weapon pack preview.
• Fixed an issue where credits asset overlapped the Featured Content tab when returning from the Prestige Store using the mouse.
• Fixed an issue where the beard was clipping through Airframe Chops on the item Crate Card.
• Fixed an issue where the R93 LRS2 sniper rifle dropped in Ghost War crates even though it’s an item only available in PvE.
• Fixed an issue where the weapons from the Ghost War classes redirect the user to the featured content tab.
• Fixed an issue where the Cross Draw Vest was clipping with tops for the female character.
• Fixed an issue where the Windblocker Jacket clipped through several Vests.
• Fixed an issue that caused holstered weapons to clip through the character model if holstered on the left side of a female icon with no backpack.
• Fixed an issue that caused weapons to clip through backpack while running if holstered on the Maestro Icon.
• Fixed several clipping issues with the Scott Mitchell Icon.
• Fixed an issue that caused the CBRN Half Mask to clip through caps and skin.
• Fixed a clipping issue with items and the CBRN Half Mask on several heads.
• Fixed clipping texture issues of several weapons in victory pose Kneeling.
• Fixed an issue that caused the PenCott GZ camo on the Trapper Mask to not turn the front area into a matching color.
• Updated the animation on several emotes.
• Updated several Victory Poses.
• Updated the Coyote Brown and Sand Storm camos so they are identical on all compatible pants.
• Updated the text for the Gendarmerie Parachute to fit better with the canopy.
• Fixed an issue that caused The Vanguard and Sharpshooter weapons to clip while doing the Come and Get Me! emote.
• Fixed an issue that caused the character model to have no facial expression in-game while doing emotes if they’re wielding the crossbow.
• Fixed an issue that caused inconsistency in the sound quality and origin point of voice lines while in co-op.
• Improved an issue where the character grabbed the magazine instead of the grip on bullpup weapons for certain emotes.

PvP

All Platforms

• Fixed an issue where the user could holster their weapon by throwing grenades, activating abilities, or deploying drones while performing emotes that holster your weapon.
• Fixed several issues that allowed players to enter closed buildings.
• Fixed an issue where players could pass through a rock collision and gain an advantage on Zinc Mine map.
• Fixed an issue where players could get out of bounds on maps through some corners.
• Fixed an issue where players could climb inside the lithium reservoir through a specific spot.
• Fixed an issue where the SR-635 weapon magazine still counted 30 bullets instead of 20 as stated in the patch notes for Special Operation 3.
• Fixed an issue where the silencer for the Assassin’s primary weapon Vector Spectra was not shown and could not be removed.
• Fixed an issue where the user was unable to scroll from the first tab of the Ghost War menu to the last one by scrolling up on the list.
• Fixed an issue where the icon for the Edit button was misplaced on the customization screen.
• Fixed an issue where the wrong message was displayed when the user tried to unlock an Armory Pack without enough Prestige Credits.
• Fixed an issue where Toxic’s Toxic gas would not affect players when deployed on certain props.
• Fixed an issue where Echelon’s Sonar Vision was not deactivated when the character was swimming.
• Fixed an issue where the Doc/Surgeon had aim assist present while walking with stim pistol near an enemy.
• Fixed an issue where some languages had information going out of text-designated areas in Event descriptions.
• Fixed an issue where the Event Voting Page transitioned from Voting Closed phase to Event Ended phase for some users until session restart.
• Fixed an issue where the vote card was not highlighted when the user voted for an event unless they switch between tabs.
• Fixed an issue where Time doesn’t show days in the landing page.
• Fixed LOD issues that were present when approaching the concrete pillar props near the recon tower area on Outskirts.
• Fixed an issue where Lock Spectate Camera could be deactivated by spamming the options button.
• Fixed an issue where the observer player would see the same objective for all the players in the session.
• Fixed an issue where the observer sees proximity mines and C4 deployments as Recon Towers on Tacmap.
• Fixed an issue where the observer player will notice the wrong notification activating the Recon Tower.

Kompletter Artikel: Special Operation 4 Patch Notes

Welcome to Special Operation 4

Hello Ghosts,

Your support during Year 2 of Ghost Recon Wildlands has been truly incredible and we’re so excited for you to get your hands on the next Special Operation. Our last update for Year 2 of Wildlands, Special Operation 4, will be dropping on Wednesday, February 27.

Special Operation 4 will feature brand-new content for PvE and PvP players, community-requested features, and more.

PvE Mode and Reward: Special Operation 4 contains a brand new PvE mode that will test your endurance. Upon completing the mode for the first time, you will receive an outfit set.

PvP Class and Maps: Another soldier is ready to join the fight. Ghost War will get one additional class, as well as two new maps.

Year 2 Pass: Year 2 Pass holders will get a free pack containing customization items and a weapon, as well as early, direct access to the new Ghost War class starting on February 27 for one week.

Time of Day for Solo Campaign Mode: Players will now be able to change their Time of Day via a new setting option in solo campaign mode and solo Ghost Mode.

Battle Crate Update: We will be moving all Voice Lines and a selection of Emotes from Battle Crates to Prestige Crates.

Prestige Crate Update: Drop rates modified to be more generous for higher rarity items.

Custom Match Browser: You will be able to create and browse custom matches based on your selected criteria.

Challenges: We are moving from Challenge Seasons to a selection of Daily Challenges (three Solo, one Task Force, and one Community Challenge) with increased Prestige Credit rewards.

Completing a certain number a Daily Challenges per week will grant you additional rewards, such as Prestige Crates and a Battle Crate.

PvP Events: Two new Events added to the pool.

We will have more intel to share with you soon.

Stay tuned, Ghosts.

Kompletter Artikel: Welcome to Special Operation 4

Year 2: Special Operation 3 Patch Notes

On December 11th, our third update of Year 2 will be released: Special Operation 3.

This update will be available on PC, PlayStation®4, and Xbox One. The size of the patch will be 18.1 GB on Uplay, 5.8 GB on Steam, and up to 18 GB on consoles depending on your version. Please note that you will need to restart and update your platform to be able to play online.

Free Mission: Silent Spade

Join familiar faces in the Wildlands for a mission that raises the stakes higher than ever before. Scott Mitchell needs Nomad and his team to help rookie John Kozak, the youngest Ghost ever, investigate a mysterious plot that links the Santa Blanca cartel to a nuclear threat.

Upon completing this mission, you will have access to a prototype to the iconic cloaking device. Each player that completes the mission will get the Optical Camo. When equipped it will offer a boost to stealth.

Photo Mode

Freeze the action to capture your favorite moments in the Wildlands. With a variety of filters and customization options, you have what you need to create amazing pictures of everything from heat-pumping action to beautiful vistas.

For more information on how to use Photo Mode, head to our FAQ[support.ubi.com].

Year 2 Pass

Year 2 Pass holders will get a free pack with Special Operation 3.

The Infantry Pack will contain:

• ACU Shirt

• Mayflower APC

• Covered ACH

Year 2 Pass holders will get early, direct access to the new Ghost War classes for one week starting on December 11. Non-Year 2 Pass holders will have access to the new classes on December 18.

Ghost War

New Classes

Two new classes for Ghost War will be coming with Special Operation 3.

Vanguard

Vanguard is a powerful new addition to the Assault class. Their primary weapons are the L85A2 and SR3M. Vanguard can spot dangers on the field for his teammates with his special ability, Sensor Grenades.

When thrown, these grenades scan the where it lands through solid objects, highlighting any hostiles for all Vanguard and his allies.

Sharpshooter

Sharpshooter is a new Marksman, capable of taking out threats without them ever know he was there. His primary weapons are the M40A5 and the SRSA-1. Sharpshooter specializes in long-range combat, emphasized by his ability: Long Range Specialist.

While aiming, the Long Range Specialist ability automatically charges. At full charge, the next shot negates the effects of sway and bullet drop.

Class Balancing

Toxic

• SR-635 magazine has been reduced to 20 rounds

Assassin

• Movement speed increased by 15%

• Vector muzzle velocity penalty removed when using a suppressor

Enforcer

• MK48 rifle damage increased slightly

• MK48 rife recoil reduced slightly

Tech

• Increased duration of Tech’s Jammer ability from 15 seconds to 25 seconds

Surgeon

• Reduced cooldown of ability from 60 seconds to 40 seconds

• Wounded allies will now have their icons highlighted with a yellow/gold hue

• Increased the number of Stim darts carried from 5 to 6

• Stim Darts now heal bleeding effects from the Hollow Point perk

• Stim Darts now heal 60 HP (previously: 40 HP)

Guerilla

• Guerilla smoke now hides all markers within it from the enemy (including objective markers)

Echelon

• The Echelon Sonar ability now gives a notification to players when they’re being detected

General Weapon Changes

• The MP5 now behaves the same across all classes

• The MPX now behaves the same across all classes

• The SR-635 now has reduced damage from 55 to 40

New Maps

Special Operation 3 will contain two new maps for Ghost War.

Lithium Mine

This map is set on a Lithium Mine on the Western edge of Koani in northern Bolivia. Featuring wide-open spaces mixed with closed and tightly packed warehouses; Lithium Mind offers opportunities for the Marksman class and close quarters combat teams to excel.

Outskirts

The Outskirts map is located on the edge of a Santa Blanca compound near the La Cruz refugee camp. The forest offers many opportunities for flanking, while close quarters combat rages in the nearby base. Tall buildings in Outskirts are the perfect spot to set up a sniper to pick off enemy opponents out of cover.

PvP Events

Events are gameplay modifiers applied to all Quickplay matches while the Event is active. You will have two weeks to vote for your preferred event, after which the most voted upon becomes live and lasts for 60 hours. New Events will occur every two weeks.

Starting with the release of the update, there will be a new tab in the Ghost War lobby where you can vote for the first event.

You will receive 200 Prestige Credits for voting and 50 Prestige Credits per win.

For more information on PvP Events, check out our dedicated article here[www.ghostrecon.com].

Updated Prestige Economy

We will be introducing a rework of the Prestige Economy in Special Operation 3. The following updates are coming:

• All store Battle Crate items will have a chance to drop in Prestige Crates

• Improved odds for Legendary and Epic item drops

• Increased duplicate compensation

• Increased Prestige rewards for completing Challenges

New Customization Items

Silent Spade Pack

The Silent Spade pack will be available for purchase with Special Operation 3’s release.

This pack contains:

• F2000

• Scout Vest

• CBRN Half Mask

• Scott Mitchell Face Paint

Parachute Wings

You will now be able to customize your parachute wings with twelve new options. You will receive one of these as a mission reward for completing Silent Spade, one will be available from the Ubisoft Club, and one will be a Challenge reward.

Nine others will be available in Battle and Prestige Crates.

Battle Crates

There will also be 90+ new items added to Battle Crates, including new icons for John Kozak and Scott Mitchell.

Free Items

We will be putting many new free items in Special Operation 3.

New PvE Challenges rewards will include:

• Ghost Recon Wildlands Parachute Wing

• Tactical Ballistic Mask

• Honey Badger SMG

• ACS-12 Shotgun

New Ubisoft Club rewards will include:

• Teammate marketing costumes

• 4th Echelon Parachute Wing

• 10-Voice Line Pack

PC Friend Referral Program

Starting Tuesday, December 11th for two months on PC (both Uplay and Steam users) you will gain rewards for inviting your friends to play Tom Clancy’s Ghost Recon® Wildlands.

The more friends you refer, the more Battle Crates you will receive.

Bug Fixes and Improvements

PvE / General Fixes

• Fixed an issue where there was a delay in spawning enemies when reaching an area too fast

• Fixed an issue in PvE where the SAM Launcher lock-sound can be heard after the mission fail screen

• Fixed an issue where after the Civilian Casualties screen, the player can afterward kill an infinite number of civilians/rebels in that session

• Fixed several cases where using Iron Sights would cause the camera to clip through the player

• Fixed an issue where the inside of the player’s head would appear while aiming and failing a mission

• Fixed an issue where the wrong Dutch patch was used in the game

• Clarified Prestige related texts in the Tier One tutorial to clear up misunderstandings

Operation Watchman / Operation Archangel

• Fixed an audio issue where audio and subtitles would be missing while on Sam Fisher and Caveira’s cinematic dialogues if the AI Teammates were turned off

Console

• Fixed an issue with character models where the arm would become overly stretched on the LVOA if the M203 GL was attached

• Fixed an issue where the Close Crate button would remain on the screen in certain situations

Store, Items, & Weapons

• Fixed an issue with the LVOA’s extended magazine having a different placement in the Weaponsmith as it does in the game world

• Fixed a texture issue with patches when equipping both the Crye 2 shirt and certain vests.

• Fixed an issue where the Tier One Booster doesn’t provide your teammates with 25% bonus XP

• Fixed a weapon issue with the M4 Super 90 missing a scope option

• Fixed a weapon issue with the MR Super 90 having misaligned sights

• Fixed a customization issue where equipping a costume or icon would also equip a military zipper shirt

• Fixed a weapon attachment issue where the Digital scope of the Z93 AMR would clip through the character’s head while firing in ADS

• Fixed a Weapon skin issue where the Llama Paint pre-set scheme is replaced with the Wolf Skin on the barrel of a weapon

• Updated the Predator Helmet so that it has the same effect as the Predator Mask

• Fixed an issue with the Fuze icon where the camera would clip through the model when in ADS

• Fixed an issue where weapons clipped through the backpack when using the "Jumping Jacks" emote

• Fixed a missing texture on the Vigil Icon

• Fixed an issue where the ‘Hold for Store’ button is present for Sonar Goggles

• Fixed an issue where the player is redirected to Prestige Crates from weapons that are unlockable through Spec Ops Crates

• Fixed an issue where some Year 2 specific items would instead redirect the player to Prestige Crates store page

• Fixed an issue where the ‘Russian red dot’ scope was inconsistent between shotguns and other weapons

• Fixed an issue where the Caveira gloves had clipping issues on right wrist

• Fixed an issue where the Bandages Gloves had clipping issues on both wrist

• Fixed an issue where the Surgical gloves have clipping issues on the right wrist

• Fixed several instances where ADS’ing as Sledge would cause the wielded pistol to clip through the character’s hand

PvP

All Platforms

• Fixed an issue where the "Armory" Challenge in uPlay would not unlock if the user had purchased a class from the store

• Fixed an issue where a player could shoot while also interacting with and diffusing a mine

• Fixed an issue with the Echelon where if their sonar ability was active at the end of a round, in the following round any class chosen by the player would have Sonar instead of Night Vision goggles and would be unable to turn them off once turned on

• Fixed an issue with the Surgeon where it would not be able to heal an ally standing inside the Toxic’s smoke ability

• Fixed an issue on Factory where players could become trapped between some props

• Fixed a HUD issue where the UI would still display suppressor text even after removing the suppressor

• Fixed an issue where a player would be stuck with looping defusing sound if they stepped away mid-diffusal

• Fixed an exploit in PvP where killing a hostage would count towards challenge completion

• Fixed an exploit in PvP on Dust Town where players were able to clip through the mesh to reach an inaccessible area

• Fixed missing camo colors names from Character Smith in PvP

• Fixed an issue in PvP where the camera view for the Attackers would flicker

• Fixed an issue in PvP where the winner text on the victory screen would not appear

• Fixed an issue in PvP where classes would be delayed in appearing on the victory screen

• Fixed an issue in PvP where the Fighting Spirit perk heal would heal the players inside the Toxic gas

• Fixed an issue in PvP where killed players or spectators would not be able to view the tacmap directly until revived

• Fixed an issue in PvP where some teammates HP bars would show some HP even if they are dead

• Fixed an issue in PvP where activating the Echelon’s sonar ability would permanently replace the night vision activation sound until reboot

Consoles

• Fixed an issue where users would receive a "Kick for idle" prompt after several revive attempts

• Fixed an issue on the mini-map where downed teammate icons would not be visible

PC

• Fixed an issue where the Daily Challenges page was not visible during matchmaking

• Fixed an issue where some players couldn’t select a class on the Class Selection screen

Kompletter Artikel: Year 2: Special Operation 3 Patch Notes

Welcome to Special Operation 3

Hello Ghosts,

We’re immensely grateful for your support in Year 2 of Tom Clancy’s Ghost Recon® Wildlands, from your swift response to the call of Sam Fisher to your expert extraction skills in Operation Archangel.

We’re happy to announce that Special Operation 3 will bring you brand-new content on Tuesday, December 11.

Special Operation 3 will feature a strong new theme with PvE and PvP content, community-requested features, and more. Let’s jump into some details:

PvE Mission and Rewards: Special Operation 3 will contain a free PvE mission and other rewards.

PvP Classes + Maps: Two Ghost War classes inspired by the Special Operation 3 theme will join the fight. We will also have two new maps for you to test their kits on.

Year 2 Pass: Year 2 pass holders will get access to another pack containing community-requested items, as well as early, direct access to the Ghost War classes starting December 11 for one week.

Photo Mode: Capture your epic moments and the beautiful scenery of the Wildlands with our new Photo Mode feature.

Prestige Economy: Based on community feedback, we will be implementing further updates to the Prestige Economy that build upon the changes from Special Operation 2. We’ll have more information coming soon.

New Customization Items: More than 90 new items will be added to the store, including a new pack related to the theme.

We will have more intel to share with you soon on the theme, PvE, and PvP content.

Stay tuned, Ghosts.

Kompletter Artikel: Welcome to Special Operation 3

SPECIAL OPERATION 2: TU15 PATCH NOTES

On July 24th, our second update of Year 2 will be released: Special Operation 2. This update will be available on PC, PlayStation®4, and Xbox One. The size of the patch will be 6GB on Steam, 18GB on Uplay and up to 18GB on consoles depending on your version. Please note that you will need to restart and update your platform to be able to play online.

FREE MISSION: OPERATION ARCHANGEL

Join Twitch on a mission to track down missing Operative in the Wildlands. Who is this Operative? Why are they here? Head over to Caimanes to launch Operation Revenge and find out. Completing Operation Revenge will reward players with Caveira Gloves, which include Caveira’s iconic CQC move, unlocking the position of all enemies within the vicinity in our Campaign Mode.

AI TEAMMATE TOGGLE ON/OFF

You can now play all of our PVE Campaigns entirely solo, with no AI Teammates. Simply toggle them off in the game menu for a true, lone wolf experience. Be careful however, as this mode means that each down is counted as a death since there is no one to revive you.

GHOST MODE

Ghost Mode is a new permadeath PVE game mode for those really looking for a challenge. This new, free mode will be accessible through the main menu and can be played in both solo and co-op, and at any difficulty setting. In Ghost Mode you’ll only have one primary weapon to accompany your pistol and you’ll need to really think about when to reload, since the remaining bullets in your clip will be lost. Choose your weapons carefully since they can only be swapped out at ammo boxes. And to up the realism, we’ve also added friendly fire.

The realism and challenge of Ghost Mode will not be without its rewards, however. We will be adding milestones you can reach in this mode that will bring Prestige Credits among other rewards. Stay tuned for more intel on the well-deserved rewards this new challenge will bring.

On July 24th, Year 2 Pass holders will have one week early access to Ghost Mode.

CHARACTER / AI CUSTOMISATION

You will now be able to change the face and gender of your character and AI Teammates at any time.

PROXIMITY MINES

Proximity Mines are now available in both PVE and PVP.

SOCIAL ITEMS

Things just got a lot more fun. We’ve added a new feature called "Social Items", which consists of 3 new item categories: Emotes, Voice Lines and Victory Poses, allowing you to further personalize your Ghost Recon Wildlands experience. These items are unlocked through Battle Crates and equipped via a new Social Page.

Social Wheel
In addition to the Comms Wheel, we now have the Social Wheel, allowing you to choose up to 5 Emotes and 5 Voice Lines to trigger. You can toggle between the Order Wheel and Social Wheel to access your Emotes.

Emotes
Emotes are character animations that can be triggered at any time, such as Face Palm, Lock and Load, and Air Guitar, just to name a few. A maximum of 5 Emotes can be equipped in the Social Wheel at one time.

Voice lines
Voice Lines are sound barks that your character says that can be heard only by your teammates or co-players. From tactical to banter, a maximum of 5 Voice Lines can be equipped in the Social Wheel at one time. So ‘Watch your flank, Hero!’.

Victory poses
Victory poses are stances your character makes in the victory screen at the end of a Ghost War match, which all players can see. These are triggered automatically and only one can be equipped at a time.

OBSERVER MODE

A player can now join a custom lobby in a dedicated slot and act as an observer of the match. They will have specific tools at hand that make the match more spectator-friendly, being able to see a player’s location, loadout, deployed items, and follow their point of view. Additionally, observers have access to a free-roam camera, allowing you to roam the battle field. A great way to watch matches, this is also a great tool for players who want to watch and organize tournaments!

NEW CLASSES: SURGEON AND TOXIC

Nodding reference to two veteran Rainbow Six Operators, Doc and Smoke, two new Classes have come to the Wildlands: get ready for Surgeon and Toxic.

Surgeon

Surgeon is an Assault class that comes equipped with the famous MPD-0 Stim Pistol. This lets him heal and even revive downed team members by shooting them with it. It has 5 charges and a cooldown, but it’s a strong ability that lets him turn the tides of battle and keep his team in fighting shape for long periods of time. This, together with Surgeon’s passive HP bonus, make him a strong front-line contestant.

Toxic

Toxic is a Support class that can operate a drone capable of shooting deadly sulfur bombs. These instantly create a gas area on impact that slowly but steadily damages all players caught in it, including allies. Toxic is extremely effective in negating cover for enemies, as the gas can infiltrate buildings, flushing them out for him and his teammates to take them down or stopping them in their tracks. As opposed to the Guerrilla class, the gas cloud does not blind players, and can be easily seen through.

These two Classes are available a week early through the Year 2 Pass, but can also be purchased with Prestige Credits one week post-update.

CLASSES: BALANCING

Trapper
We’ve increased the Trapper’s available gas mines from 2 to 3, and have decreased his cooldown time from 40 to 30 seconds. We have decreased the fire rate for the PSG-1, but increased the damage for both the PSG-1 and the G28 rifles. The Desert Eagle is also available to pick as a handgun.

Stalker
The Stalker can now destroy any drone with only 1 shot, and we increased the damage of the SRSA1 rifle.

Guerrilla
We’ve reduced the recoil of the Guerrilla’s FAMAS G2 rifle.

Echelon
We’ve reduced the speed of the Echelon’s sonar pulse, translating into a longer time interval between detecting enemies.

While using the sonar pulse ability, enemy player markers that are outside the screen area are now shown as out-of-screen markers, indicating the general direction of the ping.

MAPS

Elimination Mode: Checkpoint Map

Our first Ghost War snow map, Checkpoint, is a small Santa Blanca checkpoint at the crest of a small mountain ridge in Inca Camina, that will give you the opportunity for both long and short-ranged combat. The large, snowy hills are the perfect home for a sniper’s nest, while a dense Santa Blanca outpost has just the right cover for CQC teams to engage the enemy!

Sabotage Mode: Factory

Factory is an industrial factory that has been taken over by the Santa Blanca to hide cocaine. The elevated areas of this map help to provide a fun mix of fast-paced CQC and mid-ranged sniping. Make sure to always cover your teammates’ six!

DAILY CHALLENGES
Earn Prestige Credits by completing our new Daily Challenges for Ghost War. You will receive one challenge each day, and can have a maximum of 5 open challenges at a time. They reward you with Prestige Credits depending on their difficulty and can be removed at any time to make space for new ones. Additionally, once per day, you can re-roll a challenge to instantly receive a new one in its place.

RANKED

Progression Bar
We’ve introduced a Progression Bar that tracks your Ranked progress and gives you feedback upon losing and winning matches. Now you can know your position in the current league, and how close you are to promoting or demoting Rank.

Elite Position
The Elite Rank will now tell you your exact position in that league, compared to other Elite players. Hence, your position may change depending on the progress of other players, even when you don’t engage in Ranked matches.

Double XP Event
A double XP event will now take place two times per week, each time lasting for 24 hours. This will double all XP sources inside a Ranked match, and will be showcased in the menu whenever it’s live.

PRESTIGE REVAMP

The Prestige system and economy has been reworked to meet community feedback, to offer a more dynamic Ghost War progression experience.

Prestige Progression
Prestige will now be automatically activated upon reaching Level 50, after which you begin again at Level 1. Your unlocked classes, perks and bonuses will not be reset anymore upon activating your first level of Prestige. Every upgrade point will be automatically spent to unlock all non-prestige progression tree items. The Prestige level cap has been increased from 10 to 999, while the Prestige Credits reward per level-up has been decreased from 215 to 115.

Prestige Crates
We’ve introduced a new type of Crate called, Prestige Crates. Prestige Crates can only be purchased with Prestige Credits, each one containing a customization item. From now on, new customization items will be added to our Spec Ops and Ghost War Battle Crates, whereas Prestige Crates will contain previously released items (minus Icons, which remain available via our Battle Crates only). You can find the full list of all of our Battle Crate Items here[ghostreconnetwork.ubi.com].

Additionally, we’ve introduced a counter that increases by 1 for every new item gained from a Prestige Crate. For any duplicate items received, the increment counter increases by 1 and you will receive 10 Store Credits. Every time the counter reaches 20, you will receive a free Battle Crate and the counter resets itself.

Prestige Store
The Store has been reworked and now features two different tabs – the Store and the Prestige Store. In the Prestige Store, you can buy any item that costs Prestige Credits, like Classes, Armory Packs, or Prestige Crates. This will also allow you to choose your preferred currency, between Prestige Credits or Store Credits, when buying Classes.

Armory Packs
Armory Packs are an exciting way to further customize your Ghost War Classes. Purchasable via Prestige Credits, Armory Packs contain weapons that are currently available in the Campaign, but may not already exist in Ghost War. Additionally, they are Class-specific. Head over to your Progression Tab to use your Prestige Credits to unlock new weapons for your Classes.

Prestige Credits
Along with the new Prestige Economy, we have added some new ways to gain Prestige Credits. You can now gain them not only by unlocking Prestige in Ghost War, but via progression through the Campaign challenge system, Ghost Mode and Tier 1 Mode. PVP voting, PVP progression, and PVP Ranked Seasons will also yield Prestige Credits.

PC MENU TEXT CHAT

We have added the possibility for players to text chat inside the PC menus, either with every player inside the session, or simply with their own squad.

POST-MATCH SCREEN

We introduced a new post-match screen where the winning team is showcased along with info about its members, while also showing their equipped victory poses.

PLAYER SQUAD SHOWCASING

You can now see which players are in a squad while matchmaking and playing online.

DRONES

All Drones have had their maximum marking range decreased to 250m: Drone HUD’s will now signal this.

STORE UPDATES

Battle Crates
Spec Ops and Ghost War Battle Crates have a new range of customization items.

Icon Skins
We’ve added new Rainbow Six Siege Operators to our current list of Icons: Jäger, Blitz, Zofia, Vigil, Blackbeard, Capitao and Jackal. Icons are only available through our Battle Crates.

Rainbow 6 Equipment Pack
This Rainbow Six Siege themed pack contains items that will help you achieve the look of your favorite Siege Operators. For both PVE and Ghost War, the Pack Revenge will contain a 1 Hole Balaclava, a Wrapped Shemagh, a Caveira Icon (including her iconic CQC), and a new Voice Line and Emote. The pack will also contain the 416 Rifle and the Luison weapon skin that are both available for use only in PVE. Please note that Caveira Gloves only unlock the position of nearby enemies in PVE.

BUG FIXES

PVP
ALL Platforms:
– Fixed an issue where switching fast between Binoculars and Throwable-items would results in a loss of input
– Fixed an issue for the Echelon Player not being able to activate the Sonar ability while having the Nightvision turned on
– Fixed an issue for the Echelon’s Sonar Vision where out of FOV pings would not appear on screen
– Fixed an issue with the description for the Echelon/Trapper in the Progression tab
– Fixed an issue with the Echelon not receiving the Enforcer’s suppression full effect while using the Sonar ability
– Fixed an issue with the ‘Store’ button missing from the Progression tab
– Fixed an issue where the Echelon’s Sonar Vision ability effect would remain active on the End Session cinematic/screen
– Fixed an issue where the ‘Prestige Activation’ pop-up was triggered every time the User returned to the Ghost War lobby
– The HUD Preset pictures have been updated
– Fixed an issue for the Players hearing the same Sound FX as their enemy that got stunned by the Trapper’s KO-GAS Trap
– Fixed an issue with the Sentinel hearing a buzzing Sound FX when an enemy Tech activated the Jammer
– Fixed an issue with the Sentinel hearing a buzzing Sound FX when an enemy Tech activated the Jammer
– Added a ‘Reset’ action for Custom Match Settings
– Fixed an issue for the Spectators seeing the Echelon using Night Vision whenever he activated his Sonar ability
– Fixed an issue where the "Prone to defuse" message would be shown for KO-GAS Traps
– Adjusted the Minimap/HUD icon size and color for the Proximity Mine
– Fixed an issue where crouched/standing Characters would lack the Stunned Animation when affected by the KO-GAS Trap
– Fixed an issue where the Promotion Perk’s 10% bonus damage was not properly replicated to enemy players
– Fixed an issue where the User would receive an empty pop-up when trying to purchase a Class without having the necessary Upgrade Points
– Fixed an issue where the Spectator wouldn’t properly hear the Echelon’s Sonar Vision ‘traveling waves’ Sound FX
– Fixed an issue where the Player would have, for the entire session, the Trainee Perk’s bonus experience even when equipped for only one round
– Fixed an issue with the Warning pop-up getting triggered when applying any/no Graphic options during a match
– Fixed an issue where the Guerilla would show a different main weapon in the Store menu
– Fixed an issue where sometimes the Users couldn’t defuse the mines that were placed too close to the Radio
– Fixed an issue where the User wouldn’t receive any XP points upon defusing a mine
– Fixed an issue where the User wouldn’t receive an information pop-up when trying to buy the Hollow Point Ammo Perk with not enough Prestige Points
– Fixed an issue where a Support-class Player, standing inside Guerilla’s Smoke area, wasn’t able to mark enemies with his Drone
– Fixed an issue where the Defenders could plant mines in the Hostage’s cage
– Fixed an issue with the Medic Drone’s ‘Revive reticle’ snapping onto a teammate Sentinel’s SatCom Tracker
– Fixed an issue where the Noisemaker/Guerilla’s Drones would have a weapon model for the HotJoin Spectators
– Fixed an issue on the Trainyard map where the Player could get stuck between a sedimentation basin and some bagged rocks
– Fixed an issue where the Drone Pilot Perk granted 8 seconds of cooldown reduction instead of 30%
– Fixed an issue with Prestige Points not being granted on the first Rank-up
– Fixed an issue on the Loadouts tab where the damage info for the Proximity Mine was incorrect
– Fixed an issue where the Stalker Players weren’t receiving the "Cannot Mark" HUD feedback when attempting to mark an Assassin
– Fixed an issue on the Sabotage game mode where the TacMap timer wasn’t matching the in-game HUD timer upon activating the Radio
– Fixed an issue with the XP being awarded twice when the User marked an enemy with the Drone/Binoculars
– Fixed an issue on the Store page where the Class Training Pack description mentioned "Prestige Points" instead of "Upgrade Points"
– Fixed an issue where some Users lost input functionality when returning to the Ghost War Lobby after Season End
– Fixed an issue where an unnecessary button prompt would briefly appear when using the Tech’s Remote Jammer
– Fixed an issue where Players could trigger a KO-GAS Trap placed one floor above them
– Fixed an issue where Sabotage/Extraction game modes could’ve ended in a Draw
– Fixed an issue on the Urban Incursion map where the Player could remain stuck in some specific locations of the graveyard
– Fixed an issue where the Users would remain stuck on a corrupted Map Voting screen after a Host/Client would close the Game during the Setting-up Match phase
– Fixed an issue where the Player would maintain the Echelon’s Sonar Vision overlay after being revived while spectating him
– Fixed an issue where the Diversionist was hearing only the echo of his Noisemaker Drone’s ability
– Fixed an issue where the Mine could be triggered by a passing-by enemy Player during the "placing Mine" animation

PC:
– Fixed an issue on the Garage map where some props disappear from view if the Draw Distance setting is on Medium
– Fixed an issue from the Custom Lobby where the Back button would disappear after switching between tabs
– Fixed an issue with the Shadow Quality not being changed from Ultra when the Graphic Preset was set to Ultra

PS4:
– Fixed an issue where the PlayStation Store icon would remain on-screen when the Players would accept a game invite from the Buy-Credits page

PS4 + XBOX:
– Fixed an issue with the Patch Notes not being smoothly scrolled

PVE
ALL Platforms:
– Fixed an issue where Users could unlock in-game Store items without paying during a HotJoin
– Fixed an issue where the Operation:Watchman mission start/mission failed notifications were triggered after 4AM in-game time
– Fixed an issue where no Sound FX was triggered during a Karambit CQC takedown while holding a handgun or having the weapons holstered
– Fixed an issue where the ‘Use’ button was still present for Boosters that were already activated
– Fixed an issue where the last owned Battle Crate didn’t had an animation when opened
– Fixed an issue on the Charactersmith page where the Icons and Costumes tabs had different colors
– Fix TU13 bug where face and gender would not change back to original after equipping Icons

Kompletter Artikel: SPECIAL OPERATION 2: TU15 PATCH NOTES