Call Of Duty: Modern Warfare Is Now The Best-Selling Game In Franchise History For First Year

Call of Duty: Modern Warfare continues to break sales records. Activision Blizzard has announced that the game’s first-year sales are the highest in Call of Duty’s history. However, the company did not provide an exact sales number.

That is a notable achievement given that the figure only covers up to September 30, so the game–which released in October 2019–didn’t even need a full year to break the single-year sales record for the franchise. It’s not immediately clear which title was previously the record-setter for first-year sales.

Activision also announced that two-thirds of Modern Warfare’s lifetime sales were digital. That’s good for Activision, as the company makes more money from digital game sales than boxed copies.

The battle royale game Warzone helped improve sales of Modern Warfare, Activision said. The company said it saw “substantial growth” in game sales for Modern Warfare that came from people who upgraded from Warzone, which is free, to the paid game Modern Warfare.

What’s more, Activision said that total hours played in the “Modern Warfare universe,” which covers Modern Warfare and Warzone, were about seven times higher compared to Black Ops 4.

In total, Modern Warfare and Warzone saw more than three times as many monthly active users than Black Ops 4 did during the same period last year. Console monthly active users “grew strongly,” Activision said, while monthly active users on PC grew “over ten-fold” compared to last year.

Not only are people playing more Call of Duty, but they are spending more, too. Activision said microtransaction sales for Modern Warfare and Warzone grew by four times compared to the year prior.

The next Call of Duty game is Black Ops Cold War, which launches later this month for PS4, Xbox One, and PC, as well as PS5 and Xbox Series X. The game will become incorporated into Warzone, but not until December.

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Activision Blizzard Made $1.2 Billion From Microtransactions In Just Three Months

Activision Blizzard has reported new financial numbers for the July-September period, and it was a gigantic quarter for the gaming publisher. One section of the company’s business that did particularly well was microtransactions. For the three-month period, Activision Blizzard made $1.2 billion from microtransactions, which are called “in-game net bookings.” This is a dramatic 69 percent improvement over the same period last year, when Activision Blizzard made $709 million from in-game net bookings.

Microtransactions are very big business for Activision Blizzard. For the latest reporting period, Activision Blizzard made $1.95 billion in revenue from all of its business combined, so the $1.2 billion figure from microtransactions represents more than half of the company’s total revenue.

Activision’s Call of Duty franchise was a bright spot for microtransactions. Microtransaction sales from Modern Warfare and the battle royale game Warzone were four times higher than the same period last year. Growth was always expected, with far more players jumping into Call of Duty than usual this year

Additionally, Activision reported that Modern Warfare’s first-year sales are the highest in Call of Duty history, and two-thirds of sales came digitally.

Activision Blizzard also owns King, the makers of Candy Crush. Microtransaction revenue from King’s games grew year-over-year, but a specific number was not divulged.

You can read the full report here at Activision Blizzard’s website.

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Modern Warfare & Warzone: Neues Update bringt Halloween-Feature zurück – Patch Notes

Infinity Ward veröffentlicht ein neues Update für Call of Duty: Modern Warfare und Warzone – die Aktualisierung ist auf PC, PS4 und Xbox One live. In den Patch Notes teilen die Entwickler die Änderungen und Neuerungen mit. Im Vordergrund stehen vor…

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Modern Warfare und Warzone: Start der Woche 2 beim Halloween-Event – neues Update

Call of Duty: Modern Warfare und Warzone starten in die zweite Halloween-Woche: Ein neues Update für den Spuk von Verdansk steht bereit. Über den Kurznachrichtendienst Twitter teilen die Entwickler die Patch Notes zur Playlist-Aktualisierung mit. Im…

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Modern Warfare & Warzone: Neues Update entfernt zwei Features – Patch Notes & Änderungen

Infinity Ward hat zum Wochenende ein neues Update für Call of Duty: Modern Warfare und Warzone veröffentlicht. An dieser Stelle wollen wir euch die Patch Notes nachreichen. Mit der Aktualisierung nehmen die Entwickler zunächst zwei Features des…

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Modern Warfare & Warzone: Trailer zum großen Halloween-Event "Der Spuk von Verdansk"

Infinity Ward stellt ein Halloween-Event für Modern Warfare und Warzone vor. In “Der Spuk von Verdansk” warten neue Waffen, Spielmodi und ein neues Belohnungssystem auf die Spieler. Ein neuer Trailer stellt das Grusel-Event genauer vor, das mit einem…

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Y5S3.3 Patch Notes

Y5S3.3 was released on PC on October 20th.

BALANCING

ACE

Ace couldn’t handle all the thirst from his fans.

  • Reduced the number of explosive ticks of the SELMA Aqua Breacher to 2 ticks (down from 3).

FROST

Shoot your shot(gun).

  • Added the ITA12S as a secondary weapon.

GLAZ

  • Reduced vision recovery time to 0.4s (down from 1s).
  • Reduced movement penalization by 50% to 12s (up from 6s).

MELUSI

  • MP5 primary will replace the T-5. Optics available on the MP5 will be the red dot, holographic, and reflex.

ORYX

  • T-5 primary will replace the MP5. Optics available on the T-5 will be the red dot, holographic, reflex, and scope 1.5x.

BALLISTIC SHIELDS

  • The guard break effect occurs when operators with a ballistic shield are hit by an explosion or take certain types of damage (from a scale of a minimum of 50 to trigger the guard break to 100 damage).
  • The severity of the guard break is proportional to the damage done to the shield. Electric damage and the minimum 50 damage threshold will trigger the minimum strength guard break animation.
  • Melee damage, concussion FX, sonic bursts, and explosions of 100 damage or higher will trigger the the maximum strength guard break animation.
  • Operators positioned behind a Clash, Monty, Blitz, or Fuze are now also partially protected from explosion damage (this still applies even if they are from the opposing team). This protection also applies if the shield is on the operator’s back. Damage taken from the explosion is proportionally calculated based on the operator’s exposure to the blast.
  • Instead of folding Montagne’s Extendable shield, he now as a guard break animation.
  • Shield explosion protection is reduced to 66% (down from 80%).
TCSG12 + ACS12

  • Damage drop-off is now more progressive to reach minimal damage at 50m (instead of 20m).
  • Damage at max range increased to 68% (up from 48%).
  • Suppressor damage penalization normalized to -12.5% regardless of range

GAMEPLAY UPDATES

  • Changes to the defuser interaction that allow players to pick up the defuser, even in situations where it might have originally been inaccessible, due to falling into difficult-to-reach spaces.
  • Improvements to the chat filter feedback system.
  • The ban ticker has been deactivated for custom games. It will remain visible in all other game modes.

BUG FIXES

  • FIXED – Sometimes defenders spawn on top of each other when in 2nd Floor Master Bedroom on Chalet.
  • FIXED – Players can’t vault over the half-wall/railing in 2F Library Stairs on Chalet.
  • FIXED – Dropped defuser can be difficult to recover from behind the table of 2F Cigar Balcony on Kafe.
  • FIXED – (PvE) Barbed wire spawns issues in Situation 10.
  • FIXED – Poor lighting inside the cabinet between sofas in 1F Bar of Chalet.
  • FIXED – Players can use a deployable shield to get to the counter next to the piano on Chalet.
  • FIXED – Zero’s Piercing Camera can pierce and see through the ceiling in 1F First Aid on Plane.
  • FIXED – Missing SFX when picking up generic items.
  • FIXED – (PvE) Missing pre-barricaded doors/windows in Heavily Fortified Situation.
  • FIXED – Cancelling a Ranked queue can sometimes trigger an abandon penalty even when the player did not join a match.
  • FIXED – Secondary hard breach gadget’s blue light can sometimes be seen through a barricade when deployed on it.
  • FIXED – Residual black smoke is visible after some soft walls in the Basement of Chalet are destroyed.
  • FIXED – Minor map asset issues.

Kompletter Artikel: Y5S3.3 Patch Notes

Modern Warfare & Warzone: "Gratis"-DLC mit PS Plus – neues Kampfpaket bringt exklusive Inhalte

PS4-Spieler von Call of Duty: Modern Warfare und Warzone erhalten mit ihrer PS Plus-Mitgliedschaft einen weiteren DLC “kostenlos”: Auch für die Season 6 hat Infinity Ward ein exklusives Kampf-Bundle geschnürt, das Mitglieder von PS Plus innerhalb ihres…

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Modern Warfare & Warzone: Update startet Halloween-Event – die Inhalte von Woche 1

Infinity Ward spielt ein neues Update für Call of Duty: Modern Warfare und Warzone auf – und gibt somit den Startschuss für das große Halloween-Event. “Der Spuk von Verdansk” ist seit dem Abend live: Warzone-Spieler toben sich in einer stimmungsvollen…

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