Y5S3.3 Patch Notes

Y5S3.3 was released on PC on October 20th.

BALANCING

ACE

Ace couldn’t handle all the thirst from his fans.

  • Reduced the number of explosive ticks of the SELMA Aqua Breacher to 2 ticks (down from 3).

FROST

Shoot your shot(gun).

  • Added the ITA12S as a secondary weapon.

GLAZ

  • Reduced vision recovery time to 0.4s (down from 1s).
  • Reduced movement penalization by 50% to 12s (up from 6s).

MELUSI

  • MP5 primary will replace the T-5. Optics available on the MP5 will be the red dot, holographic, and reflex.

ORYX

  • T-5 primary will replace the MP5. Optics available on the T-5 will be the red dot, holographic, reflex, and scope 1.5x.

BALLISTIC SHIELDS

  • The guard break effect occurs when operators with a ballistic shield are hit by an explosion or take certain types of damage (from a scale of a minimum of 50 to trigger the guard break to 100 damage).
  • The severity of the guard break is proportional to the damage done to the shield. Electric damage and the minimum 50 damage threshold will trigger the minimum strength guard break animation.
  • Melee damage, concussion FX, sonic bursts, and explosions of 100 damage or higher will trigger the the maximum strength guard break animation.
  • Operators positioned behind a Clash, Monty, Blitz, or Fuze are now also partially protected from explosion damage (this still applies even if they are from the opposing team). This protection also applies if the shield is on the operator’s back. Damage taken from the explosion is proportionally calculated based on the operator’s exposure to the blast.
  • Instead of folding Montagne’s Extendable shield, he now as a guard break animation.
  • Shield explosion protection is reduced to 66% (down from 80%).
TCSG12 + ACS12

  • Damage drop-off is now more progressive to reach minimal damage at 50m (instead of 20m).
  • Damage at max range increased to 68% (up from 48%).
  • Suppressor damage penalization normalized to -12.5% regardless of range

GAMEPLAY UPDATES

  • Changes to the defuser interaction that allow players to pick up the defuser, even in situations where it might have originally been inaccessible, due to falling into difficult-to-reach spaces.
  • Improvements to the chat filter feedback system.
  • The ban ticker has been deactivated for custom games. It will remain visible in all other game modes.

BUG FIXES

  • FIXED – Sometimes defenders spawn on top of each other when in 2nd Floor Master Bedroom on Chalet.
  • FIXED – Players can’t vault over the half-wall/railing in 2F Library Stairs on Chalet.
  • FIXED – Dropped defuser can be difficult to recover from behind the table of 2F Cigar Balcony on Kafe.
  • FIXED – (PvE) Barbed wire spawns issues in Situation 10.
  • FIXED – Poor lighting inside the cabinet between sofas in 1F Bar of Chalet.
  • FIXED – Players can use a deployable shield to get to the counter next to the piano on Chalet.
  • FIXED – Zero’s Piercing Camera can pierce and see through the ceiling in 1F First Aid on Plane.
  • FIXED – Missing SFX when picking up generic items.
  • FIXED – (PvE) Missing pre-barricaded doors/windows in Heavily Fortified Situation.
  • FIXED – Cancelling a Ranked queue can sometimes trigger an abandon penalty even when the player did not join a match.
  • FIXED – Secondary hard breach gadget’s blue light can sometimes be seen through a barricade when deployed on it.
  • FIXED – Residual black smoke is visible after some soft walls in the Basement of Chalet are destroyed.
  • FIXED – Minor map asset issues.

Kompletter Artikel: Y5S3.3 Patch Notes

Modern Warfare & Warzone: "Gratis"-DLC mit PS Plus – neues Kampfpaket bringt exklusive Inhalte

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Der Start des Halloween-Events in Call of Duty: Modern Warfare und Warzone steht bevor. Eine konkrete Uhrzeit für die Freischaltung will die Fanseite Charlie Intel kennen: Der Spuk von Verdansk beginnt demnach heute um 19 Uhr. Spieler erhalten im Zuge…

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Modern Warfare & Warzone: Großes Halloween-Update mit Zombies – Roadmap und alle Infos

Halloween in Call of Duty: Modern Warfare und Warzone: Infinity Ward kündigt ein neues Update für die beiden Ego-Shooter an. Das Event “Der Spuk von Verdansk” ist Teil des Season 6 Reloaded Patches, der für den heutigen 20. Oktober geplant ist. Eine…

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Modern Warfare & Warzone: Neues Update enthält starke Waffe – so bekommt ihr sie

Mit dem Update 1.28 spielte Infinity Ward etliche Verbesserungen für Call of Duty: Modern Warfare und Warzone auf. Speziell PC-Spieler dürften sich über den Patch freuen: Seit der Aktualisierung ist es möglich, einzelne Spielbereiche zu deinstallieren,…

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Battle.net Queue Times Estimate Up To Month-Long Wait To Play Games

If you were hoping to play a game through Blizzard’s Battle.net service today, you could be in for a bit of a wait. By “a bit,” we mean more than a month.

Players attempting to log in on Battle.net today are finding themselves placed in extremely long queues, with one player estimating that he would be waiting for about 1.2 years if the queue’s estimate was accurate. This isn’t actually true, but it is about 45 days. Blizzard has not addressed the waits on its support Twitter page yet.

Others had similar struggles, remarking they’d have to miss the launch of Call of Duty: Black Ops Cold War in November if they were accurate.

The large wait times are possibly because World of Warcraft and Call of Duty: Modern Warfare both rolled out major updates. In the case of World of Warcraft, it was a pre-patch to prepare for the Shadowlands expansion, while Call of Duty allows players on PC to uninstall certain modes in an effort to reduce the total file size. It has gotten to the point that some players actually ran out of space on their internal storage and could no longer play the game.

Kompletter Artikel: Battle.net Queue Times Estimate Up To Month-Long Wait To Play Games

Call Of Duty Patch Notes: New Shotgun For Modern Warfare/Warzone, PC Uninstall Options

Call of Duty: Modern Warfare has received a new patch, and it’s added a feature that many PC players have requested: the ability to uninstall different modes of the game in order to free up precious drive space. All players can also get a new shotgun.

Considering the size of Modern Warfare has ballooned to 200 GB following some recent updates, and many players don’t touch the single-player after the initial playthrough, the new uninstall options is a helpful one. Note that console players have had this option for a while now, though it’s only available for digital owners on PS4.

Besides that, the biggest change is the introduction of the new shotgun, the Jak-12. You can get a look at it in the screenshots above. The addition isn’t actually mentioned in the patch notes, but it’s a new weapon you can now have at your disposal in Modern Warfare or Warzone. There’s also a shiny version available on the store.

Other changes include a refresh of the game’s multiplayer playlists. The most exciting addition might be HQ Firefight, where you add to your team’s score both by getting kills and by capturing the opposing team’s headquarters. Gun Game Team Deathmatch is always a good time as well. For Warzone, the patch removes Blood Money Quads and adds Plunder Quads back to the game, which is a fast-paced mode popular among certain players.

In terms of more minor changes, the patch slightly boosts the damage of the Kar98 in Warzone. It also downtunes the damage of the new SP-R rifle, which was widely considered overpowered by the game’s community. The SP-R was previously nerfed by a patch. It also fixes a barrage of bugs, including a particularly exotic one where if a player dies after the doors of the subway car closing, they are pulled out of the gulag by the fast travel system and then pulled back into the gulag once it’s their turn to fight. Talk about disorienting.

Full patch notes below:

PLAYLIST UPDATE:

MODERN WARFARE:

  • Ground War
  • Gunfight
  • Deathmatch Domination + Drop Zone
  • Gun Game TDM
  • HQ Firefight – teams can add to their score by capturing the headquarters and also by getting kills

WARZONE:

  • Removing Blood Money Quads
  • Adding Plunder Quads

GENERAL FIXES:

  • Fix for an issue where the “next unlocks” section was showing attachments out of order
  • Fixed an issue where teammates could spawn inside a closed off room on Broadcast
  • Fix for a bug where viewing the “Nevermore” execution in the menu could sometimes cause the animal model to get stuck
  • Fixed a bug where grenades could fall through the floor in the Foreman’s Office while on Mialstor Tank Factory
  • Fixed a lighting issue with the “Gilded Arm” variant from the Season Six Battle Pass
  • Fix for an issue where players could experience a crash after reaching wave 45 or higher in Survival mode
  • Improved stability for PC

WEAPONS:

  • Increased minimum damage at range on the Kar98 in Warzone
  • Reduced minimum damage at range on the SP-R 208 in Warzone

WARZONE:

  • Fixes to help improve volume levels with War Tracks slider
  • Fixes to help prevent players from dying while completing the Subway puzzle
  • Fix for a bug where players might not be able to access Bunker 11
  • Fixed a gas mask bug when players attempt to complete the Station puzzle
  • Fix for a bug where using a self-revive near the doors on the subway train, they will clip out of the train but still be transferred to the next station
  • Fix for a collision bug near the entrance of the underground road on the West side of the airport
  • If a player dies post doors closing of the subway car, they will be pulled out of gulag by the fast travel system and then pulled back into gulag for a match once it is their turn. This has been fixed
  • Fix for an issue where the player’s view could be forcibly moved when exiting a vehicle or parachuting
  • Fixed a bug where players could experience a crash after engaging with a Bounty contract

Kompletter Artikel: Call Of Duty Patch Notes: New Shotgun For Modern Warfare/Warzone, PC Uninstall Options

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