Call Of Duty Patch Notes: Double XP For Warzone / Modern Warfare

The big Call of Duty: Modern Warfare and Warzone Season 4 Reloaded update is now available on PS4, Xbox One, and PC. Alongside it, the extensive list of patch notes has been released, which you can check out below. The update includes a new special playlist which brings 200 players to Warzone for the first time. Alongside that impressive addition, it also finally nerfs one of the most overpowered weapons in the game.

The update includes a new limited-time mode with 200-player Warzone Quads, while it also introduces new Supply Run Contracts. There is also a new Spotter Scope item that will help snipers move through the map without flashing the familiar “glint” that exposes their location. This is all among the content recently announced as part of the upcoming Season 4 roadmap.

Live until July 7, a double XP weekend is also in effect for both Modern Warfare and Warzone. It applies to weapon XP, standard XP, and XP tiers.

This big new Modern Warfare/Warzone update also makes a series of weapon balance changes. The AX-50 sniper rifle now has an increased damage range, while the HDR sniper now delivers a guaranteed one-hit kill when you land a shot to the lower torso from any range. The Dragunov sniper rifle now has faster aim-down-sight (ADS) speed, while it fires faster as well.

The AK-47 assault rifle sees its ADS speed increased, while the Grau 5.56 has had its damage range reduced, answering calls to finally nerf the Grau. The gun also sees a “slight increase” to high-frequency recoil, as well as a reduction to the recoil compensation and range decrease offer by the Tempus 26.4″ Archangel and FSS 20.8″ Nexus barrels. Additionally, all shotgun slugs now have a faster velocity and increased damage ranges.

There are a lot of bug fixes in the update as well, including improved stability on PC and a fix for an issue that could cause the Operator Krueger’s eyes to pop out of his head during an execution move. The update also allows you to destroy recon drones with throwing knives, while gas masks in Warzone will now become cracked (limiting your visibility) when you’re taking damage near or in the circle.

The June 29 patch is a very big one, weighing in at 22-36 GB depending on your platform for those who own the full version of Modern Warfare. Console players must download this, in addition to a second update of around 3.5 GB. Free-to-play Warzone players will see a 22-30 GB update.

Call of Duty: Modern Warfare/Warzone June 29 Patch Notes

PLAYLIST UPDATE

WHAT’S NEW:

200 Player Warzone!

Verdansk will now be able to hold up to 200 players. Jump into Battle Royale Quads with 200 players!

Supply Run Contracts!

Upon activation, you and your squad (if applicable) will be directed to a nearby Buy Station. Reach it within the time limit to get a discount on Buy Station purchases.

Spotter Scope!

Think of this as a high-powered scope without the glint; this re-usable scope allows you to scan the environment around you and mark enemies without being detected. Perfect for scouting ahead, the Spotter Scope is a great tool for Operators who want to plan their next move while keeping a low profile.

DATA PACK DOWNLOAD:

Please note that the Season Four Reloaded update will have a download size of approximately 22-36 GB for owners of the full version of Modern Warfare. Console owners must install a secondary download of approximately 3.5GB, then reboot the game to access Multiplayer, if desired. A reminder, console players can choose also to uninstall/remove other data packs (e.g. Special Operations), if no longer needed for a smaller overall file size. For detailed information on uninstalling/removing other data packs, read this article.

Once the Season Four Reloaded update is fully completed, it should minimally increase the overall digital footprint of the full version of Modern Warfare.

Existing free-to-play Warzone players will have a download size of approximately 22GB-30GB, once finished there will be a reduction to the overall footprint on their machines.

Modern Warfare

  • Ground War
  • Blueprint Gunfight
  • Team Defender
  • Cheshire Park 24/7
  • Shoot the Ship 24/7
  • Gunfight Tournaments
  • Realism Mosh Pit is now in the Quick Play Filter
  • Modified Special Operations: Strongbox Regular, Strongbox Veteran

Warzone

  • New Gulag weapons! Semi auto rifles, snipers, along with one “just fists and a throwing knife” loadout!
  • BR Quads 200
  • BR Trios
  • BR Duos
  • BR Solos
  • Plunder: Blood Money

GENERAL FIXES

  • Fix for an issue where players could modify weapons with attachments from other weapons while using a mouse
  • Fixed the wording in the Daily Challenge “Deploy the Manual Turret Killstreak 5 Times” to say “Shield Turret”
  • Multiplayer and Warzone win/losses now track as intended per mode
  • Improved stability for PC players
  • Fixed an issue that prevented from firing an ATV’s main canon while wearing Akimbo pistols using Keyboard and Mouse controls
  • Fix for Kreuger’s eyes coming out of his character model while performing the Brassed Off execution
  • Fix for some Completionist camos not applying to the Witching Hour (AX-50 variant)
  • Fixed an exploit on Krovnik Farmland while playing Reinfected Ground War
  • Fixed a bug where the MIL-SIM CTSFO viewmodel gloves didn’t match the in-game world model
  • Fix for a section of Hardhat that had invisible collision
  • Fix for a bug where Demolition matches would not end as intended in overtime
  • Added the Kali Sticks to modes like All or Nothing, Gun Game, Infected, and Gunfight
  • Longshots now display the distance in the point feed
  • Fixed a bug where the Juggernaut HUD elements would remain on the screen if the player was crushed by a crate
  • Fixed an issue where the player could get stuck in place when throwing a grenade and trying to use a Shield Turret at the same time
  • If a player throws a Molotov at a severely damaged Deployable Cover, the Deployable Cover will break and the Molotov fire will disappear, but damage for the fire remains present for a duration of ~20 seconds. This has been fixed
  • Recon Drones can now be destroyed with Throwing Knives
  • Hipfire reticles are now visible in Spectate and in the Killcam. This will make it easier to tell if a player is using Stopping Power rounds or Slug rounds

WARZONE

  • Fix for an exploit in Boneyard where players could climb into the destroyed portion of a plane
  • Gas Mask now cracks when you’re taking damage near or in the circle
  • ‘Team Wiped’ message now appears in the Killfeed for your whole squad to see
  • Fix for an issue where players could spawn under the map after winning their Gulag match
  • Fixed a bug where players using Charly’s Tactical Human skin or Mara’s Valkryie skin would notice their character models missing from the exfil epilogue in the helicopter
  • The audio for the Supply Choppers is too loud, preventing players from hearing most other sounds and communicating with their squad. This has been adjusted
  • During the Supply Chopper event the supply choppers may spawn from under the map, killing players positioned on top of these locations as they raised through the map. This has been fixed
  • Fix for the final circle being too close over areas that players cannot access such as the middle of Stadium
  • The After Action Report now shows Cash Earned and Placement
  • Fix for a rare bug where a player spawned out of bounds after dying out of bounds
  • Fix for a minor issue where the radio operator dialog and subtitles for called in Killstreaks could incorrectly play the wrong faction
  • Now allow up to three Precision Airstrikes to be called in at once but within a distance restriction

WEAPONS:

  • The M4 will perform an AR magazine reload when attempting to reload the underbarrel launcher while you have the 50 Round Mag attachment equipped. This has been fixed
  • Stopping Power is now applied to headshots. Only certain weapons can go from a 2-shot to a 1-shot head shot, like the FAL and Oden. This fixes a few cases where headshots could sometimes do less damage than body shots when using Stopping Power
  • Start Ammo and Max Ammo Adjustments:
    • Increased Max Ammo: M4 .458 SOCOM Rounds
    • Increased Max Ammo and Start Ammo:
      • CR-56 AMAX M67 Rounds
      • SKS 10 Round Mags
      • Striker 45 Hollowpoint Rounds
      • SCAR Default Mags
      • Oden Default Mags
    • Increased Start Ammo:
      • SCAR 25 Round Mags
      • Oden 25 Round Mags
  • AX-50: Increased damage range
  • HDR: Guaranteed one-hit to lower torso at any range
  • Kar98k:
    • Increased ADS speed
    • Small decrease to hip spread
    • Increased damage range
  • MK2 Carbine:
    • Faster movement speed
    • Increased damage range
  • Dragonuv:
    • Increased ADS speed
    • 2 hit kill min
    • Gun recoil returns to the center more
    • Faster rate of fire
  • FAL: Added a close range damage shelf with one-hit headshot potential
  • AK-47: Increased ADS speed
  • CR-56 AMAX: Decreased damage range
  • MP5:
    • Decreased damage range
    • Decreased 10MM damage range
    • Reduced long range damage to 10MM ammo
    • Slight recoil increase to 10MM ammo
  • Grau 5.56
    • Damage range reduction
    • Slight increase to high frequency recoil
    • Reduced recoil compensation and decreased range on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels
  • Shotgun Slugs:
    • Increased projectile velocity
    • Reduced ads spread
    • Added dynamic hip spread
    • Increased damage ranges
    • Increased lower torso damage
  • No stock attachment:
    • Increased weapon recoil
    • Decreased ADS aiming steadiness

SPECIAL OPERATIONS:

  • Improved the effectiveness of the Decoy Grenade against most types of enemy soldiers
  • Operation Harbinger – Fixed issue where some of the white trucks would appear without any enemies inside of them

SPECIAL OPERATIONS: SURVIVAL:

  • At the Weapons Store the weapons with purchased Gunsmith attachments are now displayed clearly
  • The Buy Phase timer now pulses red when about to run out to help remind players of the upcoming wave
  • Fixed issue where the text chat was overlapping some Buy Phase store elements
  • Fixed issue where players could purchase weapons from the store as they are being downed
  • Fixed issue where if players voted to ‘Retry’ after failing beyond wave 55 they would start each Buy Phase with reduced time
  • Fixed a rare issue where players could use Munitions / Killstreaks in while downed

Developing…

Kompletter Artikel: Call Of Duty Patch Notes: Double XP For Warzone / Modern Warfare

Call Of Duty Patch Notes: Warzone And Modern Warfare Update Adds 200-Player Mode For Limited Time

The big Call of Duty: Modern Warfare and Warzone Season 4 Reloaded update is now available on PS4, Xbox One, and PC. Alongside it, the extensive list of patch notes has been released, which you can check out below. At long last, the overpowered Grau weapon has been hit with a nerf. Alongside this change, there is a special playlist that doubles the player count for battle royale.

The update includes a new limited-time mode with 200-player Warzone Quads, while it also introduces new Supply Run Contracts. There is also a new Spotter Scope item that will help snipers move through the map without flashing the familiar “glint” that exposes their location. This is all among the content recently announced as part of the upcoming Season 4 roadmap.

This big new Modern Warfare/Warzone update also makes a series of weapon balance changes. The AX-50 sniper rifle now has an increased damage range, while the HDR sniper now delivers a guaranteed one-hit kill when you land a shot to the lower torso from any range. The Dragunov sniper rifle now has faster aim-down-sight (ADS) speed, while it fires faster as well.

The AK-47 assault rifle sees its ADS speed increased, while the Grau 5.56 has had its damage range reduced, answering calls to finally nerf the Grau. The gun also sees a “slight increase” to high-frequency recoil, as well as a reduction to the recoil compensation and range decrease offer by the Tempus 26.4″ Archangel and FSS 20.8″ Nexus barrels. Additionally, all shotgun slugs now have a faster velocity and increased damage ranges.

There are a lot of bug fixes in the update as well, including improved stability on PC and a fix for an issue that could cause the Operator Krueger’s eyes to pop out of his head during an execution move. The update also allows you to destroy recon drones with throwing knives, while gas masks in Warzone will now become cracked (limiting your visibility) when you’re taking damage near or in the circle.

The June 29 patch is a very big one, weighing in at 22-36 GB depending on your platform for those who own the full version of Modern Warfare. Console players must download this, in addition to a second update of around 3.5 GB. Free-to-play Warzone players will see a 22-30 GB update.

Call of Duty: Modern Warfare/Warzone June 29 Patch Notes

PLAYLIST UPDATE

WHAT’S NEW:

200 Player Warzone!

Verdansk will now be able to hold up to 200 players. Jump into Battle Royale Quads with 200 players!

Supply Run Contracts!

Upon activation, you and your squad (if applicable) will be directed to a nearby Buy Station. Reach it within the time limit to get a discount on Buy Station purchases.

Spotter Scope!

Think of this as a high-powered scope without the glint; this re-usable scope allows you to scan the environment around you and mark enemies without being detected. Perfect for scouting ahead, the Spotter Scope is a great tool for Operators who want to plan their next move while keeping a low profile.

DATA PACK DOWNLOAD:

Please note that the Season Four Reloaded update will have a download size of approximately 22-36 GB for owners of the full version of Modern Warfare. Console owners must install a secondary download of approximately 3.5GB, then reboot the game to access Multiplayer, if desired. A reminder, console players can choose also to uninstall/remove other data packs (e.g. Special Operations), if no longer needed for a smaller overall file size. For detailed information on uninstalling/removing other data packs, read this article.

Once the Season Four Reloaded update is fully completed, it should minimally increase the overall digital footprint of the full version of Modern Warfare.

Existing free-to-play Warzone players will have a download size of approximately 22GB-30GB, once finished there will be a reduction to the overall footprint on their machines.

Modern Warfare

  • Ground War
  • Blueprint Gunfight
  • Team Defender
  • Cheshire Park 24/7
  • Shoot the Ship 24/7
  • Gunfight Tournaments
  • Realism Mosh Pit is now in the Quick Play Filter
  • Modified Special Operations: Strongbox Regular, Strongbox Veteran

Warzone

  • New Gulag weapons! Semi auto rifles, snipers, along with one “just fists and a throwing knife” loadout!
  • BR Quads 200
  • BR Trios
  • BR Duos
  • BR Solos
  • Plunder: Blood Money

GENERAL FIXES

  • Fix for an issue where players could modify weapons with attachments from other weapons while using a mouse
  • Fixed the wording in the Daily Challenge “Deploy the Manual Turret Killstreak 5 Times” to say “Shield Turret”
  • Multiplayer and Warzone win/losses now track as intended per mode
  • Improved stability for PC players
  • Fixed an issue that prevented from firing an ATV’s main canon while wearing Akimbo pistols using Keyboard and Mouse controls
  • Fix for Kreuger’s eyes coming out of his character model while performing the Brassed Off execution
  • Fix for some Completionist camos not applying to the Witching Hour (AX-50 variant)
  • Fixed an exploit on Krovnik Farmland while playing Reinfected Ground War
  • Fixed a bug where the MIL-SIM CTSFO viewmodel gloves didn’t match the in-game world model
  • Fix for a section of Hardhat that had invisible collision
  • Fix for a bug where Demolition matches would not end as intended in overtime
  • Added the Kali Sticks to modes like All or Nothing, Gun Game, Infected, and Gunfight
  • Longshots now display the distance in the point feed
  • Fixed a bug where the Juggernaut HUD elements would remain on the screen if the player was crushed by a crate
  • Fixed an issue where the player could get stuck in place when throwing a grenade and trying to use a Shield Turret at the same time
  • If a player throws a Molotov at a severely damaged Deployable Cover, the Deployable Cover will break and the Molotov fire will disappear, but damage for the fire remains present for a duration of ~20 seconds. This has been fixed
  • Recon Drones can now be destroyed with Throwing Knives
  • Hipfire reticles are now visible in Spectate and in the Killcam. This will make it easier to tell if a player is using Stopping Power rounds or Slug rounds

WARZONE

  • Fix for an exploit in Boneyard where players could climb into the destroyed portion of a plane
  • Gas Mask now cracks when you’re taking damage near or in the circle
  • ‘Team Wiped’ message now appears in the Killfeed for your whole squad to see
  • Fix for an issue where players could spawn under the map after winning their Gulag match
  • Fixed a bug where players using Charly’s Tactical Human skin or Mara’s Valkryie skin would notice their character models missing from the exfil epilogue in the helicopter
  • The audio for the Supply Choppers is too loud, preventing players from hearing most other sounds and communicating with their squad. This has been adjusted
  • During the Supply Chopper event the supply choppers may spawn from under the map, killing players positioned on top of these locations as they raised through the map. This has been fixed
  • Fix for the final circle being too close over areas that players cannot access such as the middle of Stadium
  • The After Action Report now shows Cash Earned and Placement
  • Fix for a rare bug where a player spawned out of bounds after dying out of bounds
  • Fix for a minor issue where the radio operator dialog and subtitles for called in Killstreaks could incorrectly play the wrong faction
  • Now allow up to three Precision Airstrikes to be called in at once but within a distance restriction

WEAPONS:

  • The M4 will perform an AR magazine reload when attempting to reload the underbarrel launcher while you have the 50 Round Mag attachment equipped. This has been fixed
  • Stopping Power is now applied to headshots. Only certain weapons can go from a 2-shot to a 1-shot head shot, like the FAL and Oden. This fixes a few cases where headshots could sometimes do less damage than body shots when using Stopping Power
  • Start Ammo and Max Ammo Adjustments:
    • Increased Max Ammo: M4 .458 SOCOM Rounds
    • Increased Max Ammo and Start Ammo:
      • CR-56 AMAX M67 Rounds
      • SKS 10 Round Mags
      • Striker 45 Hollowpoint Rounds
      • SCAR Default Mags
      • Oden Default Mags
    • Increased Start Ammo:
      • SCAR 25 Round Mags
      • Oden 25 Round Mags
  • AX-50: Increased damage range
  • HDR: Guaranteed one-hit to lower torso at any range
  • Kar98k:
    • Increased ADS speed
    • Small decrease to hip spread
    • Increased damage range
  • MK2 Carbine:
    • Faster movement speed
    • Increased damage range
  • Dragonuv:
    • Increased ADS speed
    • 2 hit kill min
    • Gun recoil returns to the center more
    • Faster rate of fire
  • FAL: Added a close range damage shelf with one-hit headshot potential
  • AK-47: Increased ADS speed
  • CR-56 AMAX: Decreased damage range
  • MP5:
    • Decreased damage range
    • Decreased 10MM damage range
    • Reduced long range damage to 10MM ammo
    • Slight recoil increase to 10MM ammo
  • Grau 5.56
    • Damage range reduction
    • Slight increase to high frequency recoil
    • Reduced recoil compensation and decreased range on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels
  • Shotgun Slugs:
    • Increased projectile velocity
    • Reduced ads spread
    • Added dynamic hip spread
    • Increased damage ranges
    • Increased lower torso damage
  • No stock attachment:
    • Increased weapon recoil
    • Decreased ADS aiming steadiness

SPECIAL OPERATIONS:

  • Improved the effectiveness of the Decoy Grenade against most types of enemy soldiers
  • Operation Harbinger – Fixed issue where some of the white trucks would appear without any enemies inside of them

SPECIAL OPERATIONS: SURVIVAL:

  • At the Weapons Store the weapons with purchased Gunsmith attachments are now displayed clearly
  • The Buy Phase timer now pulses red when about to run out to help remind players of the upcoming wave
  • Fixed issue where the text chat was overlapping some Buy Phase store elements
  • Fixed issue where players could purchase weapons from the store as they are being downed
  • Fixed issue where if players voted to ‘Retry’ after failing beyond wave 55 they would start each Buy Phase with reduced time
  • Fixed a rare issue where players could use Munitions / Killstreaks in while downed

Developing…

Kompletter Artikel: Call Of Duty Patch Notes: Warzone And Modern Warfare Update Adds 200-Player Mode For Limited Time

Call Of Duty Patch Notes: Modern Warfare/Warzone Update Adds 200-Player Mode, Grau Nerf

The big Call of Duty: Modern Warfare and Warzone Season 4 Reloaded update is now available on PS4, Xbox One, and PC. Alongside it, the extensive list of patch notes has been released, which you can check out below. This is a major update, doubling the player count in Warzone for a special playlist, nerfing the overpowered Grau, and making other adjustments. Here’s the full rundown.

The update includes a new limited-time mode with 200-player Warzone Quads, while it also introduces new Supply Run Contracts. There is also a new Spotter Scope item that will help snipers move through the map without flashing the familiar “glint” that exposes their location. This is all among the content recently announced as part of the upcoming Season 4 roadmap.

This big new Modern Warfare/Warzone update also makes a series of weapon balance changes. The AX-50 sniper rifle now has an increased damage range, while the HDR sniper now delivers a guaranteed one-hit kill when you land a shot to the lower torso from any range. The Dragunov sniper rifle now has faster aim-down-sight (ADS) speed, while it fires faster as well.

The AK-47 assault rifle sees its ADS speed increased, while the Grau 5.56 has had its damage range reduced, answering calls to finally nerf the Grau. The gun also sees a “slight increase” to high-frequency recoil, as well as a reduction to the recoil compensation and range decrease offer by the Tempus 26.4″ Archangel and FSS 20.8″ Nexus barrels. Additionally, all shotgun slugs now have a faster velocity and increased damage ranges.

There are a lot of bug fixes in the update as well, including improved stability on PC and a fix for an issue that could cause the Operator Krueger’s eyes to pop out of his head during an execution move. The update also allows you to destroy recon drones with throwing knives, while gas masks in Warzone will now become cracked (limiting your visibility) when you’re taking damage near or in the circle.

The June 29 patch is a very big one, weighing in at 22-36 GB depending on your platform for those who own the full version of Modern Warfare. Console players must download this, in addition to a second update of around 3.5 GB. Free-to-play Warzone players will see a 22-30 GB update.

Call of Duty: Modern Warfare/Warzone June 29 Patch Notes

PLAYLIST UPDATE

WHAT’S NEW:

200 Player Warzone!

Verdansk will now be able to hold up to 200 players. Jump into Battle Royale Quads with 200 players!

Supply Run Contracts!

Upon activation, you and your squad (if applicable) will be directed to a nearby Buy Station. Reach it within the time limit to get a discount on Buy Station purchases.

Spotter Scope!

Think of this as a high-powered scope without the glint; this re-usable scope allows you to scan the environment around you and mark enemies without being detected. Perfect for scouting ahead, the Spotter Scope is a great tool for Operators who want to plan their next move while keeping a low profile.

DATA PACK DOWNLOAD:

Please note that the Season Four Reloaded update will have a download size of approximately 22-36 GB for owners of the full version of Modern Warfare. Console owners must install a secondary download of approximately 3.5GB, then reboot the game to access Multiplayer, if desired. A reminder, console players can choose also to uninstall/remove other data packs (e.g. Special Operations), if no longer needed for a smaller overall file size. For detailed information on uninstalling/removing other data packs, read this article.

Once the Season Four Reloaded update is fully completed, it should minimally increase the overall digital footprint of the full version of Modern Warfare.

Existing free-to-play Warzone players will have a download size of approximately 22GB-30GB, once finished there will be a reduction to the overall footprint on their machines.

Modern Warfare

  • Ground War
  • Blueprint Gunfight
  • Team Defender
  • Cheshire Park 24/7
  • Shoot the Ship 24/7
  • Gunfight Tournaments
  • Realism Mosh Pit is now in the Quick Play Filter
  • Modified Special Operations: Strongbox Regular, Strongbox Veteran

Warzone

  • New Gulag weapons! Semi auto rifles, snipers, along with one “just fists and a throwing knife” loadout!
  • BR Quads 200
  • BR Trios
  • BR Duos
  • BR Solos
  • Plunder: Blood Money

GENERAL FIXES

  • Fix for an issue where players could modify weapons with attachments from other weapons while using a mouse
  • Fixed the wording in the Daily Challenge “Deploy the Manual Turret Killstreak 5 Times” to say “Shield Turret”
  • Multiplayer and Warzone win/losses now track as intended per mode
  • Improved stability for PC players
  • Fixed an issue that prevented from firing an ATV’s main canon while wearing Akimbo pistols using Keyboard and Mouse controls
  • Fix for Kreuger’s eyes coming out of his character model while performing the Brassed Off execution
  • Fix for some Completionist camos not applying to the Witching Hour (AX-50 variant)
  • Fixed an exploit on Krovnik Farmland while playing Reinfected Ground War
  • Fixed a bug where the MIL-SIM CTSFO viewmodel gloves didn’t match the in-game world model
  • Fix for a section of Hardhat that had invisible collision
  • Fix for a bug where Demolition matches would not end as intended in overtime
  • Added the Kali Sticks to modes like All or Nothing, Gun Game, Infected, and Gunfight
  • Longshots now display the distance in the point feed
  • Fixed a bug where the Juggernaut HUD elements would remain on the screen if the player was crushed by a crate
  • Fixed an issue where the player could get stuck in place when throwing a grenade and trying to use a Shield Turret at the same time
  • If a player throws a Molotov at a severely damaged Deployable Cover, the Deployable Cover will break and the Molotov fire will disappear, but damage for the fire remains present for a duration of ~20 seconds. This has been fixed
  • Recon Drones can now be destroyed with Throwing Knives
  • Hipfire reticles are now visible in Spectate and in the Killcam. This will make it easier to tell if a player is using Stopping Power rounds or Slug rounds

WARZONE

  • Fix for an exploit in Boneyard where players could climb into the destroyed portion of a plane
  • Gas Mask now cracks when you’re taking damage near or in the circle
  • ‘Team Wiped’ message now appears in the Killfeed for your whole squad to see
  • Fix for an issue where players could spawn under the map after winning their Gulag match
  • Fixed a bug where players using Charly’s Tactical Human skin or Mara’s Valkryie skin would notice their character models missing from the exfil epilogue in the helicopter
  • The audio for the Supply Choppers is too loud, preventing players from hearing most other sounds and communicating with their squad. This has been adjusted
  • During the Supply Chopper event the supply choppers may spawn from under the map, killing players positioned on top of these locations as they raised through the map. This has been fixed
  • Fix for the final circle being too close over areas that players cannot access such as the middle of Stadium
  • The After Action Report now shows Cash Earned and Placement
  • Fix for a rare bug where a player spawned out of bounds after dying out of bounds
  • Fix for a minor issue where the radio operator dialog and subtitles for called in Killstreaks could incorrectly play the wrong faction
  • Now allow up to three Precision Airstrikes to be called in at once but within a distance restriction

WEAPONS:

  • The M4 will perform an AR magazine reload when attempting to reload the underbarrel launcher while you have the 50 Round Mag attachment equipped. This has been fixed
  • Stopping Power is now applied to headshots. Only certain weapons can go from a 2-shot to a 1-shot head shot, like the FAL and Oden. This fixes a few cases where headshots could sometimes do less damage than body shots when using Stopping Power
  • Start Ammo and Max Ammo Adjustments:
    • Increased Max Ammo: M4 .458 SOCOM Rounds
    • Increased Max Ammo and Start Ammo:
      • CR-56 AMAX M67 Rounds
      • SKS 10 Round Mags
      • Striker 45 Hollowpoint Rounds
      • SCAR Default Mags
      • Oden Default Mags
    • Increased Start Ammo:
      • SCAR 25 Round Mags
      • Oden 25 Round Mags
  • AX-50: Increased damage range
  • HDR: Guaranteed one-hit to lower torso at any range
  • Kar98k:
    • Increased ADS speed
    • Small decrease to hip spread
    • Increased damage range
  • MK2 Carbine:
    • Faster movement speed
    • Increased damage range
  • Dragonuv:
    • Increased ADS speed
    • 2 hit kill min
    • Gun recoil returns to the center more
    • Faster rate of fire
  • FAL: Added a close range damage shelf with one-hit headshot potential
  • AK-47: Increased ADS speed
  • CR-56 AMAX: Decreased damage range
  • MP5:
    • Decreased damage range
    • Decreased 10MM damage range
    • Reduced long range damage to 10MM ammo
    • Slight recoil increase to 10MM ammo
  • Grau 5.56
    • Damage range reduction
    • Slight increase to high frequency recoil
    • Reduced recoil compensation and decreased range on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels
  • Shotgun Slugs:
    • Increased projectile velocity
    • Reduced ads spread
    • Added dynamic hip spread
    • Increased damage ranges
    • Increased lower torso damage
  • No stock attachment:
    • Increased weapon recoil
    • Decreased ADS aiming steadiness

SPECIAL OPERATIONS:

  • Improved the effectiveness of the Decoy Grenade against most types of enemy soldiers
  • Operation Harbinger – Fixed issue where some of the white trucks would appear without any enemies inside of them

SPECIAL OPERATIONS: SURVIVAL:

  • At the Weapons Store the weapons with purchased Gunsmith attachments are now displayed clearly
  • The Buy Phase timer now pulses red when about to run out to help remind players of the upcoming wave
  • Fixed issue where the text chat was overlapping some Buy Phase store elements
  • Fixed issue where players could purchase weapons from the store as they are being downed
  • Fixed issue where if players voted to ‘Retry’ after failing beyond wave 55 they would start each Buy Phase with reduced time
  • Fixed a rare issue where players could use Munitions / Killstreaks in while downed

Developing…

Kompletter Artikel: Call Of Duty Patch Notes: Modern Warfare/Warzone Update Adds 200-Player Mode, Grau Nerf

Call of Duty 2020: Neue Leaks zum Modern Warfare-Nachfolger – Zombies, Warzone & vieles mehr

Die Gerüchte um ein Call of Duty 2020 mit Schauplatz im Kalten Krieg verdichten sich. Der YouTuber XclusiveAce stellte am Wochenende viele neue Infos zum Modern Warfare-Nachfolger vor: Den Leaks zufolge kommt das neue Call of Duty mit einem Zombies…

Kompletter Artikel: Call of Duty 2020: Neue Leaks zum Modern Warfare-Nachfolger – Zombies, Warzone & vieles mehr

Call of Duty Modern Warfare: Entwickler wollen beliebten Spielmodus dauerhaft freischalten

Infinity Ward will den Realismus-Modus bei Call of Duty: Modern Warfare dauerhaft ins Spiel bringen. Auf die Frage eines Fans antwortete Mehrspieler-Designer Joe Cecot, die beliebte Spielvariante permanent in die Rotation aufnehmen zu wollen. Seit dem…

Kompletter Artikel: Call of Duty Modern Warfare: Entwickler wollen beliebten Spielmodus dauerhaft freischalten

CoD Modern Warfare und Warzone: Neues Playlist-Update ist da – das sind die Änderungen

Infinity Ward hat ein neues Playlist-Update für Call of Duty: Modern Warfare und Warzone veröffentlicht. Über den Kurznachrichtendienst Twitter teilen die Entwickler die Patch Notes mit. Im Mehrspieler-Modus toben sich Spieler unter anderem bei…

Kompletter Artikel: CoD Modern Warfare und Warzone: Neues Playlist-Update ist da – das sind die Änderungen

Call Of Duty: Modern Warfare And Warzone Get Small Playlist Update

A small update is now available for Call of Duty: Modern Warfare and the battle royale game Warzone, but don’t expect much from it.

This new playlist update contains two changes. First, uncommon and rare burst-fire versions of the M4 assault rifle have been removed from loot caches in Warzone. Developer Infinity Ward did not provide any commentary around why the weapons have been removed.

Second, Modern Warfare’s new All or Nothing playlist now supports parties whereas previously it did not. These playlist changes are available now across PS4, Xbox One, and PC. Like other playlist updates, this one should download in a flash from the game’s title screen.

This is the second playlist update for Modern Warfare and Warzone in the past 24 hours. An earlier update introduced a series of new playlists for Modern Warfare and Warzone, including Boots on the Ground War, Realism Mosh Pit, All or Nothing, and Stir-Crazy, among others.

In other news, Modern Warfare and Warzone recently welcomed the newest Operator, Gaz, who comes from the campaign.

Kompletter Artikel: Call Of Duty: Modern Warfare And Warzone Get Small Playlist Update

Call Of Duty: Gaz Joins Warzone And Modern Warfare In New Update

The latest update to Call of Duty: Warzone and Modern Warfare makes some changes to the playlist, and introduces another fan-favorite character to the multiplayer mode. The Gaz Operator Bundle includes a new operator skin featuring the British Special Forces operative.

Along with the operator skin, the Gaz bundle includes skins for your assault rifle, handgun, and watch, a custom finishing move, calling card and quip, and a Union Jack emblem. It’s available in the in-game shop.

The update accompanying Gaz also changes up the current playlist:

  • Boots on the Ground War
  • Realism Mosh Pit
  • All Or Nothing
  • Face Off
  • Stir Crazy 10v10
  • Plunder Quads (replaces Blood Money)
  • BR Quads (replaces Realism Battle Royale)

This update comes shortly after Warzone and MW updated to Season 4–along with its characteristic giant-sized file update. That makes Gaz a mid-season inclusion, and in the past returning characters like Ghost have signaled more story content like the one that introduced the battle royale mode Warzone in the first place. Meanwhile the game continues to get regular balance updates, like the recently teased Grau nerf.

Kompletter Artikel: Call Of Duty: Gaz Joins Warzone And Modern Warfare In New Update

Modern Warfare & Warzone: Neues Playlist-Update wohl heute – Ausblick auf die Patch Notes

Für Call of Duty: Modern Warfare und Warzone steht der nächste Patch bevor. Auch in dieser Woche spielen die Entwickler ein Playlist-Update auf. Die Patch Notes mit allen Änderungen und Neuerungen liegen bisher zwar nicht vor. In einem aktuellen Blog…

Kompletter Artikel: Modern Warfare & Warzone: Neues Playlist-Update wohl heute – Ausblick auf die Patch Notes

Modern Warfare und Warzone: Season 4 bringt neues Sniper-Gewehr – erstes Gameplay-Video

Mit einer Roadmap hat Infinity Ward bereits einen Ausblick auf die anstehenden Updates für die Season 4 in Call of Duty: Modern Warfare und Warzone gegeben. Im Laufe der aktuellen Staffel soll beispielsweise die Rytec AMR für die Ego-Shooter aufgespielt…

Kompletter Artikel: Modern Warfare und Warzone: Season 4 bringt neues Sniper-Gewehr – erstes Gameplay-Video