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CoD Patch Notes For Modern Warfare, Warzone Update Detail Big Changes

After a last-minute delay, the next big free update for Call of Duty: Modern Warfare and Call of Duty: Warzone is now available on PS4, Xbox One, and PC.

Developer Infinity Ward announced on Twitter that the next update–which includes a new Operator and map for Modern Warfare and big changes for the Warzone battle royale mode–would arrive on Thursday, and it’s now available to download.

In terms of what’s new, the update adds a new Modern Warfare multiplayer Operator, Talon, who has a very good boy to accompany him. There is also a new map, Khandor Hideout, which will get its own 24/7 playlist at launch so people can play it endlessly.

Also new with the update is the NVG Infected mode, which is essentially Infected, but with the lights off. The “Survivors” team have thermal sights, but the Infected team can see in the dark. The Plunder mode for Warzone, meanwhile, adds a new variant in the form of “Blood Money.” This special game mode gives guaranteed cash drops for all kills, while completing bounty contracts and finishing moves pays out extra money as a bonus incentive.

The standard Warzone battle royale mode introduces four new weapons with the update: 725 Shotgun, MK2 Carbine, EBR-14, and the .50 GS. In terms of changes, Infinity Ward has nerfed shotgun damage from close range so a single shot will no longer down an enemy who has full armor. However, players who are using Stopping Power ammo can still down an enemy with a shotgun blast from close range with a single shot.

No Caption Provided

Warzone also now supports different controller button layouts, which is good news for one reason in particular. You can now choose to use the Bumper Ping and Bumper Ping Flipped layouts to use the “Ping” feature by pressing the controller’s bumper instead of the D-pad. This is wonderful news, as fans remarked that the D-pad configuration was awkward. This change brings Warzone more in line with Apex Legends, which also uses bumpers for pings.

Another notable change for Warzone is that the price of Loadout Drops from the Buy Station has been increased to $8,500, which is up from $6,000. The Loadout Drops have been one of Warzone’s most controversial new features because they allow you to spawn with any loadout you want from the main Modern Warfare mode, thus giving players the opportunity to wield high-power Legendary weapons early in matches.

At $6,000, the Loadout Drops were already the most expensive item you could purchase from the Buy Station. The new price increase should help level things out, though undoubtedly Loadout Drops will remain controversial.

You can see the full March 26 patch notes for Modern Warfare and Warzone below.

Modern Warfare And Warzone Patch Notes March 26

WHAT’S NEW:

  • New Coalition Operator, Talon!
  • Khandor Hideout 24/7 Playlist in Modern Warfare Multiplayer!
  • NVG Infected Multiplayer Mode – Infected in the Dark. Survivors have a thermal sight and limited NVG battery, but the Infected can see in Dark. Realism damage, so make those headshots count!
  • Plunder: Blood Money – Guaranteed cash drops on all kills. Bounty Contracts and Finishing Moves pay extra cash!

GENERAL FIXES:

  • When using a Tactical Insertion in the crawl space near the oil derrick on Rust, the player will spawn elsewhere on the map instead of where the Tac Insert was placed. This has been fixed
  • When using KBM, the navigation arrows used to change which Season you’re viewing go in the wrong direction. This has been fixed
  • Fixed a bug where the killcam showed the player they were killed by Thermite rather than underbarrel thermite
  • In some cases, Xbox players might experience in-game stuttering after the console has been in Rest Mode and the “Instant On” setting is enabled. This has been fixed
  • Fix for a bug where players could see Daily Challenges rewarding duplicate rewards instead of XP
  • We now show weapon and equipment counts in the killcam. If a player was using Stopping Power, then the ammo count will be orange to denote this. We also show whether a player was using Dead Silence in the killcam as well

Weapons:

  • Increased the max travel time for Crossbow bolts from 3 seconds to 6 seconds for longer distance shots
  • Bolt action rechamber will no longer be retriggered if interrupted after the round has been ejected (this fixes an issue with redundant bolt action rechambers after weapon switches)
  • Removing inaccurate attachment description from Solozero NVG Enhanced Scope: “Optic glint visible to enemies”

Perks:

  • Amped: Increased Amped reload speeds for the Strela-P, PILA, and JOKR
  • E.O.D: Damage resistance fixes and tuning:
    • Fixed an issue where Thermite equipment was not showing the damage resistance icon even though damage resistance was being applied
    • Stuck Thermite and Thermite bolts no longer have their damage reduced

Field Upgrades:

  • Field Upgrade Pro: Stopped cases where failed Field Upgrade placements would cause equipment to be used
  • Tactical Insert: Added broken Tactical Insert icon that is shown when the Tac Insert is destroyed
  • Deployable Cover:
    • Shotguns now destroy Deployable Cover with 3 melee hits
    • Added damage stats for vehicle and thermite damage
    • Fixed a bug where placing Deployable Cover on a door two times would allow the door to be moved
  • EMP Drone: Allow the EMP Drone to be used at the start of a new round in multi-round game modes
  • Stopping Power: We’ve doubled the amount of Stopping Power ammo given to Akimbo weapons

PC:

  • Stun Grenades are now less intense
  • Several fixes to prevent crashes and improve stability

Campaign:

  • While on Embassy, at the Green Beam checkpoint, players would not be able to progress in the mission after using the drone strike. This has been fixed.

Special Operations:

  • Operation Strongbox: Fix for the vault location/crypto key objective markers not displaying on the Tac-Map
  • Operation Strongbox: Fixed a bug that prevented guided rockets from locking onto the enemy helicopter
  • Operation Brimstone: Fixed a bug where objective icons were not appearing on the Tac-Map
  • Operation Crosswind: Fix for sometimes jumping out of the plane into an out of bounds area
  • Operation Crosswind: Fix for enemies not spawning in the plane if one player is outside of the plane during the regroup
  • Operation Headhunter: Fix for Cruise Missile marking teammates as enemy targets
  • Operation Just Reward: Fix for stealth being automatically broken when retrying the Operation
  • Operation Just Reward: Enemy sentries will no longer shoot players parachuting in
  • Rebalanced explosive damage against Juggernauts
  • Fix for a bug where the Double Time Perk was not awarding the correct speed bonuses
  • Fixed a camera bug that could sometimes drift off the while in the pickup truck
  • Fix for icons not appearing correctly when using UAV
  • Fix for exploit involving molotovs and munitions crates
  • Fix for High Alert not triggering on suicide bombers or juggernauts
  • Fix for throwing knife not killing enemies in 1 hit
  • Fix for players respawning with empty ammo clips/magazines
  • Fix for enemy melee attacks ignoring player armor
  • Fix for Restock perk not showing grenades recharging
  • Fix for Suicide Bombers playing their VO too frequently

Ground War

  • Fix for a bug that resulted in a player falling through the map upon spawning on a tank as it became full

Warzone:

  • New weapons can be found on the ground and in Supply Boxes: 725 Shotgun, MK2 Carbine (Marksman Rifle), EBR-14 (Marksman Rifle) and the .50 GS (Handgun)
  • Players who disconnect in Last Stand will now drop their items when leaving the game
  • Fix for a bug where the animation for the player equipping a gas mask will interrupt and block players from deploying their parachute
  • Tuned close up shotgun damage to prevent a single shotgun blast from downing a fully armored player. Stopping power can still make this happen
  • Added Warzone specific controller button layouts. The Bumper Ping and Bumper Ping Flipped layouts will allow those playing Warzone with a controller to use the Ping feature more efficiently

Plunder:

  • Players can no longer stack self-revive kits
  • Players that are spectating still get plunder payouts from contracts but at only 40% of the value paid to living players
  • Fixes to help prevent hitching when interacting with Cash Deposit Helicopters and Recon Contracts

Battle Royale:

  • Fix for a rare bug that allowed players to equip two riot shields if they had two different camos, but only one would appear on the player
  • Made it easier to see which item is selected while using a Buy Station
  • Updated button layout for equipment while using gamepad
  • Fixed a bug for players are not receiving a banner on the top right of the screen for allies or enemies initiating kill streaks
  • Prevent bullets that hit the riot-shield from depleting player armor
  • If a player flies the Recon Drone out of bounds, the player will hear the out of bounds countdown timer but will not see the countdown splash on their screen. This has been fixed
  • Fix for various and potential exploits
  • Field Upgrades: Fixed a bug where some Field Upgrades were not ending at the end of the pre-match
  • Players will now get a kill when someone that you’ve downed, disconnects from the game
  • Reduced the amount of cash given for averting a bounty
  • Increased price of Loadout Drop within the Buy Station to $8,500

Kompletter Artikel: CoD Patch Notes For Modern Warfare, Warzone Update Detail Big Changes

CoD Patch Notes For Warzone And Modern Warfare Reveal All The Big Changes

After a last-minute delay, the next big free update for Call of Duty: Modern Warfare and Call of Duty: Warzone is now available on PS4, Xbox One, and PC.

Developer Infinity Ward announced on Twitter that the next update–which includes a new Operator and map for Modern Warfare and big changes for the Warzone battle royale mode–would arrive on Thursday, and it’s now available to download.

In terms of what’s new, the update adds a new Modern Warfare multiplayer Operator, Talon, who has a very good boy to accompany him. There is also a new map, Khandor Hideout, which will get its own 24/7 playlist at launch so people can play it endlessly.

Also new with the update is the NVG Infected mode, which is essentially Infected, but with the lights off. The “Survivors” team have thermal sights, but the Infected team can see in the dark. The Plunder mode for Warzone, meanwhile, adds a new variant in the form of “Blood Money.” This special game mode gives guaranteed cash drops for all kills, while completing bounty contracts and finishing moves pays out extra money as a bonus incentive.

The standard Warzone battle royale mode introduces four new weapons with the update: 725 Shotgun, MK2 Carbine, EBR-14, and the .50 GS. In terms of changes, Infinity Ward has nerfed shotgun damage from close range so a single shot will no longer down an enemy who has full armor. However, players who are using Stopping Power ammo can still down an enemy with a shotgun blast from close range with a single shot.

No Caption Provided

Warzone also now supports different controller button layouts, which is good news for one reason in particular. You can now choose to use the Bumper Ping and Bumper Ping Flipped layouts to use the “Ping” feature by pressing the controller’s bumper instead of the D-pad. This is wonderful news, as fans remarked that the D-pad configuration was awkward. This change brings Warzone more in line with Apex Legends, which also uses bumpers for pings.

Another notable change for Warzone is that the price of Loadout Drops from the Buy Station has been increased to $8,500, which is up from $6,000. The Loadout Drops have been one of Warzone’s most controversial new features because they allow you to spawn with any loadout you want from the main Modern Warfare mode, thus giving players the opportunity to wield high-power Legendary weapons early in matches.

At $6,000, the Loadout Drops were already the most expensive item you could purchase from the Buy Station. The new price increase should help level things out, though undoubtedly Loadout Drops will remain controversial.

You can see the full March 26 patch notes for Modern Warfare and Warzone below.

Modern Warfare And Warzone Patch Notes March 26

WHAT’S NEW:

  • New Coalition Operator, Talon!
  • Khandor Hideout 24/7 Playlist in Modern Warfare Multiplayer!
  • NVG Infected Multiplayer Mode – Infected in the Dark. Survivors have a thermal sight and limited NVG battery, but the Infected can see in Dark. Realism damage, so make those headshots count!
  • Plunder: Blood Money – Guaranteed cash drops on all kills. Bounty Contracts and Finishing Moves pay extra cash!

GENERAL FIXES:

  • When using a Tactical Insertion in the crawl space near the oil derrick on Rust, the player will spawn elsewhere on the map instead of where the Tac Insert was placed. This has been fixed
  • When using KBM, the navigation arrows used to change which Season you’re viewing go in the wrong direction. This has been fixed
  • Fixed a bug where the killcam showed the player they were killed by Thermite rather than underbarrel thermite
  • In some cases, Xbox players might experience in-game stuttering after the console has been in Rest Mode and the “Instant On” setting is enabled. This has been fixed
  • Fix for a bug where players could see Daily Challenges rewarding duplicate rewards instead of XP
  • We now show weapon and equipment counts in the killcam. If a player was using Stopping Power, then the ammo count will be orange to denote this. We also show whether a player was using Dead Silence in the killcam as well

Weapons:

  • Increased the max travel time for Crossbow bolts from 3 seconds to 6 seconds for longer distance shots
  • Bolt action rechamber will no longer be retriggered if interrupted after the round has been ejected (this fixes an issue with redundant bolt action rechambers after weapon switches)
  • Removing inaccurate attachment description from Solozero NVG Enhanced Scope: “Optic glint visible to enemies”

Perks:

  • Amped: Increased Amped reload speeds for the Strela-P, PILA, and JOKR
  • E.O.D: Damage resistance fixes and tuning:
    • Fixed an issue where Thermite equipment was not showing the damage resistance icon even though damage resistance was being applied
    • Stuck Thermite and Thermite bolts no longer have their damage reduced

Field Upgrades:

  • Field Upgrade Pro: Stopped cases where failed Field Upgrade placements would cause equipment to be used
  • Tactical Insert: Added broken Tactical Insert icon that is shown when the Tac Insert is destroyed
  • Deployable Cover:
    • Shotguns now destroy Deployable Cover with 3 melee hits
    • Added damage stats for vehicle and thermite damage
    • Fixed a bug where placing Deployable Cover on a door two times would allow the door to be moved
  • EMP Drone: Allow the EMP Drone to be used at the start of a new round in multi-round game modes
  • Stopping Power: We’ve doubled the amount of Stopping Power ammo given to Akimbo weapons

PC:

  • Stun Grenades are now less intense
  • Several fixes to prevent crashes and improve stability

Campaign:

  • While on Embassy, at the Green Beam checkpoint, players would not be able to progress in the mission after using the drone strike. This has been fixed.

Special Operations:

  • Operation Strongbox: Fix for the vault location/crypto key objective markers not displaying on the Tac-Map
  • Operation Strongbox: Fixed a bug that prevented guided rockets from locking onto the enemy helicopter
  • Operation Brimstone: Fixed a bug where objective icons were not appearing on the Tac-Map
  • Operation Crosswind: Fix for sometimes jumping out of the plane into an out of bounds area
  • Operation Crosswind: Fix for enemies not spawning in the plane if one player is outside of the plane during the regroup
  • Operation Headhunter: Fix for Cruise Missile marking teammates as enemy targets
  • Operation Just Reward: Fix for stealth being automatically broken when retrying the Operation
  • Operation Just Reward: Enemy sentries will no longer shoot players parachuting in
  • Rebalanced explosive damage against Juggernauts
  • Fix for a bug where the Double Time Perk was not awarding the correct speed bonuses
  • Fixed a camera bug that could sometimes drift off the while in the pickup truck
  • Fix for icons not appearing correctly when using UAV
  • Fix for exploit involving molotovs and munitions crates
  • Fix for High Alert not triggering on suicide bombers or juggernauts
  • Fix for throwing knife not killing enemies in 1 hit
  • Fix for players respawning with empty ammo clips/magazines
  • Fix for enemy melee attacks ignoring player armor
  • Fix for Restock perk not showing grenades recharging
  • Fix for Suicide Bombers playing their VO too frequently

Ground War

  • Fix for a bug that resulted in a player falling through the map upon spawning on a tank as it became full

Warzone:

  • New weapons can be found on the ground and in Supply Boxes: 725 Shotgun, MK2 Carbine (Marksman Rifle), EBR-14 (Marksman Rifle) and the .50 GS (Handgun)
  • Players who disconnect in Last Stand will now drop their items when leaving the game
  • Fix for a bug where the animation for the player equipping a gas mask will interrupt and block players from deploying their parachute
  • Tuned close up shotgun damage to prevent a single shotgun blast from downing a fully armored player. Stopping power can still make this happen
  • Added Warzone specific controller button layouts. The Bumper Ping and Bumper Ping Flipped layouts will allow those playing Warzone with a controller to use the Ping feature more efficiently

Plunder:

  • Players can no longer stack self-revive kits
  • Players that are spectating still get plunder payouts from contracts but at only 40% of the value paid to living players
  • Fixes to help prevent hitching when interacting with Cash Deposit Helicopters and Recon Contracts

Battle Royale:

  • Fix for a rare bug that allowed players to equip two riot shields if they had two different camos, but only one would appear on the player
  • Made it easier to see which item is selected while using a Buy Station
  • Updated button layout for equipment while using gamepad
  • Fixed a bug for players are not receiving a banner on the top right of the screen for allies or enemies initiating kill streaks
  • Prevent bullets that hit the riot-shield from depleting player armor
  • If a player flies the Recon Drone out of bounds, the player will hear the out of bounds countdown timer but will not see the countdown splash on their screen. This has been fixed
  • Fix for various and potential exploits
  • Field Upgrades: Fixed a bug where some Field Upgrades were not ending at the end of the pre-match
  • Players will now get a kill when someone that you’ve downed, disconnects from the game
  • Reduced the amount of cash given for averting a bounty
  • Increased price of Loadout Drop within the Buy Station to $8,500

Kompletter Artikel: CoD Patch Notes For Warzone And Modern Warfare Reveal All The Big Changes

Call of Duty Modern Warfare: Update könnte beliebte Map zurückbringen – Fans finden Hinweise

Spieler von Call of Duty: Modern Warfare warten derzeitig geduldig auf das neue Update. Der Patch war für Mittwoch angekündigt, musste allerdings kurzfristig verschoben werden. Zu den Highlights zählt die neue Map Khandor Hideout. Weitere Karten…

Kompletter Artikel: Call of Duty Modern Warfare: Update könnte beliebte Map zurückbringen – Fans finden Hinweise

Call of Duty Warzone: Spieler entdeckt neue Features noch vor großem Update

Noch müssen sich Spieler von Call of Duty: Modern Warfare und Warzone auf den Release des neuen Updates gedulden – der Patch verschiebt sich um einige Tage. Dabei könnte ein vermeintlicher Glitch jüngste Gerüchte bestätigen: Mit dem neuen Update kommen…

Kompletter Artikel: Call of Duty Warzone: Spieler entdeckt neue Features noch vor großem Update

Call of Duty Modern Warfare & Warzone: Neues Update verschoben – Patch verzögert sich

Infinity Ward verschiebt das neue Update für Call of Duty: Modern Warfare und Warzone. Der ursprünglich für heute geplante Patch soll nach Angaben der Entwickler erst “in den kommenden Tagen” erscheinen. Einen konkreten Download-Termin nannten sie nicht…

Kompletter Artikel: Call of Duty Modern Warfare & Warzone: Neues Update verschoben – Patch verzögert sich

Call Of Duty: Modern Warfare Update Delayed, New Operator And Map Coming Soon

Call of Duty: Modern Warfare‘s latest update has been pushed back. The substantial patch was scheduled to go live earlier in the week and introduces a new Operator, map, and more, but it will now release “in the coming days.”

Infinity Ward provided no explanation for why the update has been delayed, nor did the studio clarify exactly when it will go live on PC, PlayStation 4, and Xbox One. However, Infinity Ward did say that more details regarding “updates on release timing” will arrive sometime soon.

When it finally launches, the Modern Warfare patch comes with Talon, a brand-new Operator that’s playable in both the game’s traditional multiplayer and standalone battle royale experience Warzone. He brings with him a dog companion named Indiana, an item in Talon’s toolkit that gives him access to spicy finishing moves.

The update will also introduce the new multiplayer map Khandor Hideout. The Syrkistan location is a medium-sized map featuring long sightlines and compact interior spaces perfect for snipers, shotguns, and SMGs.

In other Call of Duty news, Infinity Ward is planning to add four new weapons to Warzone soon–though it’s unclear if they will make it to Modern Warfare. Further, Warzone has some new DLC that supports military veterans “in these difficult times [where] veterans need more help with employment than ever.”

Kompletter Artikel: Call Of Duty: Modern Warfare Update Delayed, New Operator And Map Coming Soon

Call Of Duty: Modern Warfare Update Delayed, New Map And Operator Coming Soon

Call of Duty: Modern Warfare‘s latest update has been pushed back. The substantial patch was scheduled to go live today and introduces a new Operator, map, and more, but it will now release “in the coming days.”

Infinity Ward provided no explanation for why the update has been delayed, nor did the studio clarify exactly when it will go live on PC, PlayStation 4, and Xbox One. However, Infinity Ward did say that more details regarding “updates on release timing” will arrive sometime soon.

When it finally launches, the Modern Warfare patch comes with Talon, a brand-new Operator that’s playable in both the game’s traditional multiplayer and standalone battle royale experience Warzone. He brings with him a dog companion named Indiana, an item in Talon’s toolkit that gives him access to spicy finishing moves.

The update will also introduce the new multiplayer map Khandor Hideout. The Syrkistan location is a medium-sized map featuring long sightlines and compact interior spaces perfect for snipers, shotguns, and SMGs.

In other Call of Duty news, Infinity Ward is planning to add four new weapons to Warzone soon–though it’s unclear if they will make it to Modern Warfare. Further, Warzone has some new DLC that supports military veterans “in these difficult times [where] veterans need more help with employment than ever.”

Kompletter Artikel: Call Of Duty: Modern Warfare Update Delayed, New Map And Operator Coming Soon

Call Of Duty: Modern Warfare Patch Delayed [Update: Out Now]

Call of Duty: Modern Warfare‘s latest update has been pushed back. The substantial patch was scheduled to go live earlier in the week and introduces a new Operator, map, and more, but it will now release “in the coming days.” [Update: The new patch is now available along with the full patch notes for Modern Warfare and Warzone.]

Infinity Ward provided no explanation for why the update has been delayed, nor did the studio clarify exactly when it will go live on PC, PlayStation 4, and Xbox One. However, Infinity Ward did say that more details regarding “updates on release timing” will arrive sometime soon.

When it finally launches, the Modern Warfare patch comes with Talon, a brand-new Operator that’s playable in both the game’s traditional multiplayer and standalone battle royale experience Warzone. He brings with him a dog companion named Indiana, an item in Talon’s toolkit that gives him access to spicy finishing moves.

The update will also introduce the new multiplayer map Khandor Hideout. The Syrkistan location is a medium-sized map featuring long sightlines and compact interior spaces perfect for snipers, shotguns, and SMGs.

In other Call of Duty news, Infinity Ward is planning to add four new weapons to Warzone soon–though it’s unclear if they will make it to Modern Warfare. Further, Warzone has some new DLC that supports military veterans “in these difficult times [where] veterans need more help with employment than ever.”

Kompletter Artikel: Call Of Duty: Modern Warfare Patch Delayed [Update: Out Now]

Y5S1.1 PATCH NOTES


The Y5S1.1 Patch will deploy to both PC and Console on the week of March 23rd.

OBS

OBS compatibility with Vulkan (such as capture-mode) will work with the latest version of OBS Studio[github.com] (v25.0).

BUG FIXES
GAMEPLAY

FIXED – Inconsistent debris when barricades/hatches are destroyed by multiple different weapons.
FIXED – Sound propagation issues when the spikes on a reinforcement are destroyed.
FIXED – Explosion SFX of some gadgets can be muffled if detonated on the back/spiked sections of reinforced walls.
FIXED – Spamming gadget equip/unequip can cause shield operators to take longer to equip their shield.
FIXED – Incorrect animations when performing certain actions.
FIXED – When ADS some parts of the scope will go in and out of focus.

OPERATORS

FIXED – Various operator visual animation issues.
FIXED – Operator’s shields will flip if going prone right after a melee.

BLACKBEARD

FIXED – Using ADS while Blackbeard’s shield is equipped causes SFX issues.

CASTLE

FIXED – Castle’s armored panels are destroyed by any explosive if an operator is standing too close to the panel.

CLASH

FIXED – Clash CCE shield has a slightly overextended hitbox.

ECHO

FIXED – If Echo gets DBNOed while deploying his Yokai he is unable to deploy his 2nd Yokai later.

MAESTRO

FIXED – Missing overheat SFX when firing his Evil Eye.

MAVERICK

FIXED – Maverick can instantly destroy hatches with his suri-torch under certain circumstances.

MONTAGNE

FIXED – Monty’s shield hitbox is larger than the shield and can prevent players from hitting enemies when they hide behind Monty.

NOKK

FIXED – Sight alignment offset when Nokk goes from prone to standing if Hel is activated.
FIXED – Weapon stays on screen after ADSing with Hel activated.

IANA

FIXED – EOR replay camera doesn’t move if Iana activates her gadget at the last moment.
FIXED – After hologram is destroyed or recalled, Iana can sometimes see OOW very briefly.
FIXED – Hologram VFX remains even if her hologram is destroyed right upon deployment.
FIXED – Iana’s operator model remains in the map even if the player leaves the game while controlling the hologram.
FIXED – From 3rd person POV, Iana’s hologram deploys facing the wrong direction.
FIXED – Iana’s hologram doesn’t take the same weapon that Iana is equipped with (Her hologram has a mind of its own).
FIXED – Iana’s hologram can trigger shrapnel holes.
FIXED – Iana can still control her hologram even after Mute places a jammer close by if she is already in the Hologram beforehand.
FIXED – Iana can’t deploy her hologram when there are Lesion Gu Mines in front of her.

JACKAL

FIXED – Scanned Jackal footprints disappear during killcam when Jackal scans them.
FIXED – Scanned footprints disappear during a killcam when the owner of the footprints is killed.
FIXED – Jackal can swap scans between 2 sets of footprints of the same operator without getting his gadget reset.

KALI

FIXED – Kali’s CSRX 300 won’t destroy a hatch if it only hits one panel of the hatch.

LESION

FIXED – Operators with ballistic shields are stuck in an un-equipped shield state while trying to remove Lesion’s Gu needles.

ORYX

FIXED – Inconsistent damage and concussion FX when using Oryx’s Remah dash in certain spots or in abnormal ways.
FIXED – If Oryx dashes into a reinforced wall next to a destructible, he will take damage without destroying the destructible wall. (Poor guy doesn’t need any higher insurance premiums).
FIXED – Oryx can sometimes lose control if he is pushed back by a Nomad Airjab at the same time that he attempts to climb a hatch.
FIXED – Players can melee after being knocked down by Oryx or Nomad’s Airjabs.

SLEDGE

FIXED – Using Sledge’s breaching hammer on the sides of the hatches does not break them.
FIXED – Sledge continues to reload his weapon even if he cancels it to take out his hammer.

ZOFIA

FIXED – Zofia’s impact grenades can pass through Operator’s shields and detonate, if the defending operator is sprinting/walking at the time.

LEVEL DESIGN

FIXED – Gadget deployment inconsistencies with various map assets.
FIXED – Inconsistencies/issues with the destruction of some map props.
FIXED – Various LOD issues on maps.
FIXED – Various problematic LoS issues on maps.
FIXED – Some pixel peeks and spawn peek spots on maps.
FIXED – Various visual/cosmetic fixes on maps and map assets.
FIXED – Various clipping/dynamic clipping issues with map assets.
FIXED – Various clipping and dynamic clipping issues
FIXED – Various lighting issues for dark spots on maps.
FIXED – Some collision issues with map assets + drones/Operators.
FIXED – When using a breaching charge on the lower section of a barricaded window, it destroys only the top layer of the adjacent floor.
FIXED – Some walls types do not take bullet damage when shot from a certain side.

BANK

FIXED – Players can go OOB from the police barricade.

BORDER

FIXED – Oryx can go through a wall using his Remah dash in 2F Armory Desk of Border.

CONSULATE

FIXED – Hibaba’s X-Kairos has no collision with the desk at 1F Lobby of Consulate.

OREGON

FIXED – Inconsistent vaulting and vault issues for some areas of Oregon.
FIXED – Some collision/navigation issues with some map assets on Oregon.
FIXED – Various areas where players can still receive damage from outside indestructible walls on Oregon.
FIXED – Valkyrie Black Eye can be hidden inside a flower pot in 1F Lobby of Oregon.
FIXED – Indestructible wooden shelf in 1F Meeting Hall in Oregon
FIXED – Players can get stuck after vaulting the metal fence at EXT Construction Site on Oregon.
FIXED – Ceiling fans on Oregon have inconsistent SFX.

YACHT

FIXED – Wall splinters remain when destroying some of the walls on Yacht.

USER EXPERIENCE

FIXED – Duplicate running SFX when sprinting close to a wall.
FIXED – Overlapping running SFX when shield is on a shield operator’s back.
FIXED – Players receive a matchmaking error when making a full squad and trying to join an Unranked match.
FIXED – Various minor menu and HUD visual fixes and updates
FIXED – Toggling gadgets too quickly can cause Operators to look strange from 3rd person POV.
FIXED – Various shop and cosmetic visual issues.
FIXED – Various spectator mode visual issues on maps.
FIXED – Various minor menu and HUD fixes and updates.
FIXED – For bright light sources and bright cosmetics, the lens effect with Bloom/Lens flare is too bright.
FIXED – Infinite loading in menu for some Operator/weapon previews
FIXED – Situations: Operators can get stuck and lose functionality during Prep phase after skipping the cinematic.
FIXED – JIP/Reconnecting players sometimes see incorrect information displayed when spectating.
FIXED – Grainy thumbnail texture for maps in the Maps tab of the playlist guides.

Kompletter Artikel: Y5S1.1 PATCH NOTES

Call of Duty Modern Warfare & Warzone: Update in Kürze zum Download – erste Infos zu den Patch Notes

Call of Duty: Modern Warfare und Warzone erhalten ein neues Update. Inzwischen liegt ein erster Ausblick auf die Patch Notes vor. Spieler von Modern Warfare dürfen sich demnach auf die neue Map Khandor Hideout freuen, die bereits zuvor in der Roadmap…

Kompletter Artikel: Call of Duty Modern Warfare & Warzone: Update in Kürze zum Download – erste Infos zu den Patch Notes