
See the upcoming changes with the release of Y10S3.2.
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T.R.I.P. Connector reactivation time increased to 1 second after their line of sight has been blocked by an operator, gadget, or object.
FIXED – The Elevate 2025 unique ability skin for the Ballistic Shield is missing from the Elevate Weapon Kit 2025 bundle.
FIXED – An orange crate sitting on a table is misaligned on the Dual Front map.
FIXED – Two crates of Pears are misaligned on the Dual Front map.
FIXED – An apple crate is positioned incorrectly on the Dual Front map.
FIXED – A peppers crate is out of place on the Dual Front map.
FIXED – Wood planks are incorrectly aligned with the structural metal struts on the Dual Front map.
FIXED – Metal strut meshes near drone vents have uncapped ends causing visual inconsistencies on the Dual Front map.
FIXED – Reinforcement panels can’t be deployed on a destructible wall due to clipping columns on the Dual Front map.
FIXED – Cables hanging from ceiling clip through a tire on the Dual Front map.
FIXED – Metal studs are uncapped near hatches on the Dual Front map.
FIXED – Keyboards overlap with each other on the Dual Front map.
FIXED – Folder organizer is not placed correctly on a toolbox in Dual Front map.
FIXED – Papers on corkboard don’t disappear when the corkboard is destroyed on the Dual Front map.
FIXED – Misplaced invisible wall causes devices to bounce back at the player on the Dual Front map.
FIXED – Collision on drone vents is misaligned causing deployable devices to clip into the surface on the Dual Front map.
FIXED – Collision on shutters is misaligned causing deployable devices to clip into the surface on the Dual Front map.
FIXED – Missing collision from metal struts in the ceiling of the Pawn Shop causes devices to pass through them on the Dual Front map.
FIXED – Drones appear to be floating when positioned on top of the light fixture due to a slight collision mismatch on the Dual Front map.
FIXED – Collision on corridor wall is misaligned causing deployable devices to clip into the surface on the Dual Front map.
FIXED – Papers attached to a board don’t have collision causing devices to clip through them on the Dual Front map.
FIXED – Collision on sandbags is misaligned causing deployable devices to float above the object on the Dual Front map.
FIXED – Red ping and scanning functionality on drones doesn’t appear as expected.
FIXED – Collision on wall is misaligned causing the wall to extend into the doorway on the Dual Front map.
FIXED – View Moderated Chat button is missing from the player profile side panel.
FIXED – Buck’s Skeleton Key doesn’t have the magazine count when in use.
FIXED – The building on the Oregon map has graphical issues.
FIXED – Missing text in the toast message for unlocking Card Background and Operator Portraits in the Competitive Pack Collection.
FIXED – Tubarão’s Zoto Canister leaves a frozen VFX on reinforced walls after deployment.
FIXED – The Evolving Rampart Universal Card Background displays a placeholder name in the customization menu.
FIXED – Newer notifications appear below older ones in the Notification Center.
FIXED – The Pre-Reverse Friendly Fire ticker message displays real player names at the start of the match, even when the Rename Other Players option is enabled.
FIXED – Valkyrie’s Quintessence of Form victory dance displays duplicated Black Eye visual effects on the right side of the screen during the MVP sequence.
FIXED – Rauora’s D.O.M. Panel Launcher won’t deploy if she removes a barricade while holding the gadget.
FIXED – Valkyrie’s Black Eye camera loses connection when deployed near a light fixture in the 1F Lobby on Bank map.
FIXED – Players are not de-anonymized in the After Action Report with the End of Match Name Reveal option enabled.
FIXED – De-anonymization option lacks functionality and is missing its description in the settings menu.
FIXED – Sandy Straps Operator Card foreground displays a placeholder name.
FIXED – Kaid, Blitz, and Melusi’s Operator portraits display a placeholder name.
FIXED – Players can place a drone inside the walls at 2F Bunks on the Favela map.
FIXED – Players are disconnected from the session with a connection error during normal gameplay.
FIXED – Voice Chat is not muted when disabled.
FIXED – Players clip through the roof when vaulting and retrieving a claymore during a network interruption.
FIXED – An unintended collision on the 2F Main Stairs wall allowed players to place a drone mid-air.
FIXED – Footstep SFX for ‘Sprint Start’ and ‘Sprint Stop’ were being triggered twice.
FIXED – Gunshot SFX are muffled when fired from outside toward the hostage extraction site.
FIXED – Gunshot SFX are muffled when firing from inside a building toward the outside in the West Neutral Sector of the Nighthaven map.
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Kompletter Artikel: Y10S3.2 PATCH NOTES