Call of Duty MW 2019

Firearms Expert Reacts To Call Of Duty: Modern Warfare’s Guns

Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the iconic weaponry of Call of Duty: Modern Warfare 2019, including the SIG MCX assault rifle, the Uzi submachine gun, the Dragunov sniper rifle, and a silenced Desert Eagle. Yes, you read that right.

Kompletter Artikel: Firearms Expert Reacts To Call Of Duty: Modern Warfare’s Guns

Activision Wants You To Share Your Call Of Duty Loadout On Instagram

Loadouts have become an increasingly important part of the Call of Duty series over the past two years. Players can create their ideal weapon in Call of Duty: Black Ops Cold War and Warzone by equipping attachments, camos, charms, stickers, and more with the Gunsmith feature. Activision wants players go further with their creations and share their loadouts on social media.

The publisher’s patent for “systems and methods for customizing weapons and sharing customized weapons via social networks” was approved on November 17. The patent, credited to Treyarch lead multiplayer developer David J. Vonderhaar, indicates that a new tool that helps players share their custom weapons on social networks like Twitter and Instagram may be coming in the future.

Loadout and Gunsmith systems are mainstays of recent Call of Duty games.

The patent goes in depth about what the new sharing system might feature, including the ability to challenge other players to beat your best scores and records. “According to an aspect of the invention, the sharing engine may further enable a player to issue challenges to one or more other video game player,” the patent reads. “To obtain or exceed certain player performance statistics, weapon usage statistics, or ratings, and/or achieve other objectives using a given weapon configuration.”

The existence of a patent doesn’t mean that the feature is coming to Call of Duty: Black Ops Cold War or Warzone, but it does make it more likely. Patents are uncovered all the time in the video game industry, but the inventions they cover don’t always see the light of day.

Call of Duty developers split loadout functionality between Call of Duty: Warzone and Call of Duty: Modern Warfare earlier in November. Players now have the ability to make ten custom loadouts for each game, giving them more content to share on social media if Treyarch follows through on this patent.

Kompletter Artikel: Activision Wants You To Share Your Call Of Duty Loadout On Instagram

Modern Warfare & Warzone: Update 1.29 reduziert Speichergröße – Textur-Pakete jetzt als DLC

Mit dem Update 1.29 spielt Infinity Ward neue Features für Call of Duty: Modern Warfare und Warzone auf. Zu den Highlights zählt eine neue Option, worüber sich hochauflösende Texturen in der PC-Version streamen lassen. Auf PS4 und Xbox One besteht die…

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Modern Warfare und Warzone: Patch Notes zum großen Update 1.29 – das steckt drin

Infinity Ward gibt das Update 1.29 für Call of Duty: Modern Warfare und Warzone als Download frei. Der Patch fällt umfangreich aus: Die Downloadgröße liegt auf PS4 bei rund 33 Gigabyte. In den Patch Notes teilen die Entwickler mit, welche Änderungen und…

Kompletter Artikel: Modern Warfare und Warzone: Patch Notes zum großen Update 1.29 – das steckt drin

Call Of Duty: Modern Warfare/Warzone Patch Notes Released (November 9)

A new update for Call of Duty: Modern Warfare and the battle royale game Warzone is coming very soon, and it sounds like it will make some welcome changes. [Update: the patch is now live, and you can see the patch notes below]

Starting off, the update shrinks the file size of Modern Warfare and Warzone by around 25GB on each platform, Infinity Ward’s Paul Haile said on Twitter. Players will be able to download high-resolution textures, but these will be optional. And on PC, a new option is being added that gives you the ability to stream high-resolution assets dynamically, Haile said.

In addition to these changes, the update for Modern Warfare and Warzone includes the first upgrades for the PlayStation 5 and Xbox Series X. Haile did not share any details on these improvements, however, but this should all become clear very soon.

The full patch notes are available now, and they also mention various bug fixes across modes. Additionally, a new Private Warzone mode is now available in beta. Players can invite friends for a private Warzone experience across battle royale, plunder, and mini royale. You can see the full patch notes down below, as shared by Infinity Ward on their website.

Call of Duty: Modern Warfare/Warzone November 9 Patch Notes



  • Ground War
  • Gunfight
  • TDM Snipers Only
  • Hardpoint Hills and Kills
  • Shipment 24/7
  • Shoot House 24/7


  • BR Solos, Duos, Trios, Quads
  • Plunder Trios


We’re excited to launch a beta version of Private Warzone matches! This requires various player counts to start the match and we have three modes available:

  • BR – 50 players required to start (also has squad variations)
  • Plunder – 30 players required to start (also has squad variations)
  • Mini BR – 24 players required

Please share any bugs you encounter along with your feedback!


  • Fix for a bug where, when reviving a fallen teammate as the round ends in Survival, users can become stuck in third person
  • Fixed an issue where some players were seeing the error code: “HK:s=373408m=54293536:10635584”
  • Fix for the Gaz Operator challenge where players are unable to complete the first objective in the Season 4 Gaz Operator Bundle Mission “win 3 Gulag fights as Gaz”
  • Fix for an issue where officer challenges 90 – 100 have been resetting after completion, preventing players from getting the last Season 6 Emblem
  • In the Safehouse Finale of SP, at the Killstreak Chopper checkpoint, when using the zoom button the camera will zoom in and out
  • Players using the Juggernaut will not hear the drilling audio when hit by the Phlembotomizer throwing knife. This has been fixed
  • Fixed a bug where the player could have the Spotter Scope effect when not ADSing with it by picking up 2 weapons while looking with the scope
  • Fixed a bug where helicopters could spin and float in the air after progressing in Survival
  • Fixes to help prevent players from going AFK in Gunfight
  • LMGs, Sniper Rifles, and Marksmen Rifles will now rotate as intended in Gunfight
  • Fix for an issue where players that die right before an HQ is disabled and watch the full killcam do not spawn in as intended


  • M4 Tombstone: Fix for a bug where adding the .458 SOCOM or the 9mm Para 32-Round Mags removes them from the weapon model
  • Tracer Pack: Sakura Edition- Maruyama – The dynamic icon appears to have a minor gap between the barrel and body of the weapon when the Compensator is equipped on the FTAC 13.5″ Compact barrel. This has been fixed


  • To help with patch sizes and disk space, high-resolution textures will now be downloaded while playing, using On-Demand Textures Streaming:
    • On-Demand Textures Streaming is located in the Options, under the Graphics tab and in the Details & Textures section.
    • It will only kick-in for users playing with Texture Resolution set to High.
    • It streams textures for Operators and Weapons.
    • You can control the daily texture streaming limit and the size of your cache
    • You can learn more about Texture Streaming HERE
  • Fix for a bug where a Premium user with only Warzone installed, can select a trial on a MP map, which can result in a crash
  • Fix for a bug where PC players were able to select a custom loadout in Snipers Only
  • Fixes for an issue where some Activision account names were being applied to different profiles in the friends list
  • Survival mode now has its own DLC package. To access Survival, a player has to install both Special Ops and Survival


  • Fixes to help fight against weapon corruption while in Spectator mode
  • The gas from the Gas Grenade can sometimes obscure or completely hide players from thermal scopes
  • Fixed an exploit near the Lozoff Pass Metro Station
  • Armored Royale: Fixed a bug where dropping a truck redeployment flare into the service entrance of the subway can cause the truck to parachute underground
  • While in Plunder, players parachutes will now auto deploy to help prevent against exploits
  • Fix for an exploit with the Durable Gas Mask
  • Fixed an audio bug where no overheat audio was playing when using the minigun on the helicopter
  • When the player is using Bumper Ping as their button layout, the player will be unable to switch between the Gas Grenade and EMP Blast, resulting in them only able to use the gas grenade. This has been fixed
  • When sitting in passenger seat of a helicopter and using the minigun, priming a lethal while simultaneously switching seats will break the players viewmodel. This has been fixed
  • Fix for a bug where players are unable to equip other War Tracks after selecting “Random”
  • Removed Juggernauts from Bunker puzzles

Due to their popularity, Modern Warfare and Warzone will continue to receive new updates when Black Ops Cold War launches on November 13. In fact, the games will become more closely connected than ever before, as there will be “synchronized” XP and leveling across each game, so progress you make in one title applies to the others.

For more on that, you can check out GameSpot’s interview with Black Ops Cold War lead designer Tony Flame.

Kompletter Artikel: Call Of Duty: Modern Warfare/Warzone Patch Notes Released (November 9)

Why Call Of Duty: Black Ops Is Introducing "Synchronized" XP With Warzone And Modern Warfare

The Call of Duty franchise is in a unique position currently with multiple games in the franchise–Call of Duty: Warzone and Modern Warfare–continuing to perform very well, and a third, Black Ops Cold War, scheduled for release very soon (and this is to say nothing of Call of Duty Mobile which is hugely popular, too). Due in part to the gigantic success of the free-to-play battle royale game Warzone, Activision is introducing a new “synchronized” levelling system where XP and levels apply to all three games.

We recently had the chance to speak with Black Ops Cold War lead designer Tony Flame about this new approach where earning XP in one game applies to all three, and he shed some light on why and how Black Ops will become baked into Warzone.

“Warzone is a 2020 game. It’s not even a year old; it’s barely half a year old. And people are still really highly engaged with it,” Flame said. “So we didn’t want to be splitting players with a game that wasn’t even a year old and has a lot of steam. So we decided to double down on Warzone and make our battle royale experience for Cold War within Warzone. So you’re going to have Cold War guns, you’re going to have a Cold War story.”

Black Ops will become integrated into Warzone in December with the Season 1 refresh. Flame teased that Treyarch will share more details about this soon, but for now, the teased that Season 1 will be “when the Cold War explosion within Warzone really happens.”

The “explosion” wording is intriguing given that the ongoing rumor is that a nuke will explode in Warzone and the game will re-launch with an updated Cold War-style map. This is not confirmed for now, but it’s an intriguing thought.

The idea to earn XP in one game that applies to all three was the only way forward, Flame said, and there was already precedent for it with Modern Warfare and Warzone sharing progression.

“When we realized that people were going to be coming and going between both games, there just wasn’t any other solution to it,” Flame said. “We had to incentive people to play, and it was already there. The precedent was already set with Modern Warfare and Warzone, so we had to meet that precedent. And it was a lot of work.”

There will be cross-game challenges, Flame said, and these posed a technical challenge for the developers. Additionally, weapons can be used across games, and this poses some interesting challenges and considerations, given Black Ops Cold War is set in the ’80s and Modern Warfare and Warzone take place in the current day.

Warzone is a playpen of sorts where the three games combine.

“In Warzone you have Modern Warfare guns and Cold War guns. And they have different attachments; they might even have different level counts,” Flame said. “So all of these we had to account for, but at the end of the day, what the player gets is a continuous experience whether they’re working on their battle pass and unlocking things, they’re going to be unlocking that content across games, and they can play whatever game they want. So what it really feels like is you’re just getting more Call of Duty.”

It’s been reported that Warzone will not change game engines when Black Ops Cold War becomes integrated into it in December. I asked Flame directly if there would be an engine change, and his wording suggests there won’t be. “Warzone will be a continuous experience for players with Black Ops layered into it,” Flame said.

What this means in practice is not immediately clear. Given what we’ve learned from the Black Ops Cold War multiplayer beta, the game has different systems than Modern Warfare/Warzone–for example, you cannot open doors or mount weapons in Black Ops Cold War. Here’s to hoping we learn more about the integration soon.

Black Ops Cold War releases on Friday, November 13, for PS4, Xbox One, PC, Xbox Series X/S, and PlayStation 5. We also spoke to Flame about the various next-gen improvements coming for Black Ops Cold War on PS5 and Xbox Series X, including DualSense support.

Kompletter Artikel: Why Call Of Duty: Black Ops Is Introducing "Synchronized" XP With Warzone And Modern Warfare

Modern Warfare & Warzone: Riesiges Update 1.29 steht bevor, erste Patch-Infos

Infinity Ward bereitet ein großes Update 1.29 für Call of Duty: Modern Warfare und Warzone vor. Kurz vor dem Release von Black Ops Cold War geben die Entwickler einen rund 33 Gigabyte großen Patch als Download frei – auf PS4 sind teilweise bereits…

Kompletter Artikel: Modern Warfare & Warzone: Riesiges Update 1.29 steht bevor, erste Patch-Infos

100 Thieves Returns To Call Of Duty League

After a year away, 100 Thieves is returning to the Call of Duty League and competing under the moniker Los Angeles Thieves. 100 Thieves purchased their re-entry by acquiring Immortals Gaming Club’s OpTic Gaming LA slot.

100 Thieves is a gaming organization/lifestyle brand with multiple esports teams under its management. It is founded by a well-known and decorated Call of Duty player, Matthew “Nadeshot” Haag. The organization has also achieved impressive results in the CoD World League, including placing second place in 2019. To the surprise of many, 100 Thieves left the CoD esports circuit in 2019 when the new Call of Duty League launched. Haag cited the prohibitive cost of entry as the exit’s reason. Activision priced CoD league spots at $25 million, so any organization needs that at a minimum in order to compete. It is undisclosed how much 100 Thieves shelled out for a CoD franchise.

Haag explains 100 Thieves’ change of heart by stating, “We won two Call of Duty championships in 2019 so our year away reminded us how amazing Call of Duty fans are, and how much we missed them. Our fans deserve the best Call of Duty team in the world – and we’re gonna do everything in our power to give it to them.”

100 Thieves also appears to be convinced of CoD’s longevity and retention of fans. “We were impressed by the Call of Duty League’s performance in its first year,” said John Robinson, President & COO of 100 Thieves. “The YouTube partnership, record ratings, and the addition of Warzone events showed us that Activision Blizzard Esports has the ambition and ability to make the Call of Duty League a world class esport.” Call of Duty is indeed having a big moment with the buzz around its newest title Call of Duty: Black Ops Cold War.

100 Thieves also recently departed from the CS:GO League. Haag explained that there were a “multitude of factors” for the exit, but the primary reason was that 100 Thieves was based in North America, while players needed support in Europe. The gaming organization now owns teams in Call of Duty, League of Legends, Fortnite, and Valorant. LA Thieves will officially begin play in 2021.

Kompletter Artikel: 100 Thieves Returns To Call Of Duty League