Void Interactive, the developer behind the tactical first-person shooter game, Ready or Not, has confirmed that it was hacked. Fortunately, no player data or staff data was stolen.
In a statement to Kotaku, the developer blamed the hack on “critical vulnerabilities” that were discovered in TeamCity’s cloud services for build management. No sensitive information was leaked and the hackers were only able to get away with “some” source code and screenshots of its upcoming projects.
According to Insider Gaming, the hack reportedly happened in March, prior to the studio publicly revealing it, and the perpetrators made off with 4TB of data. The data was reportedly stolen in March, and apparently contained Ready or Not builds for PlayStation and Xbox consoles.
Ready or Not was released into Early Access in December 2021 and launched into 1.0 in December 2023. Its original publisher, Team17, dropped the game after it gained controversy for promising a school shooting mission. Its Steam page indicates that Void Interactive moved forward with self-publishing after losing Team17’s support.
Ready or Not has garnered mostly positive reviews, sitting at a 79% on Metacritic. However, the game has gotten some criticism lately for the 1.0 version’s gameplay changes and bugs.
Kompletter Artikel: Ready Or Not Developer Confirms It Was Hacked, Source Code Stolen