Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of Ready Or Not including a number of non-lethal firearms such as the Taser and a paintball gun that fires irritant, as well as more conventional weapons like the MP5 and the FN FAL.
Tactical shooter Ready or Not, which sees players commanding a S.W.A.T. team to defuse hostile situations and rescue hostages, will no longer be published by Team17.
While no specific reason was given by the publisher, many are pointing to the fact that a Ready or Not developer from Void Interactive recently made a (since-removed) comment on Reddit to say, “You better believe it’s gonna,” when asked if the game would receive a mission set during a school shooting. While there isn’t currently a mission set in a school in the game, Ready or Not’s cinematic reveal trailer does include a brief glimpse at what looks to be a school setting.
Team17 has not elaborated on the reason for ending the partnership, telling Kotaku in a statement that the agreement to no longer publish the game was mutual, that it wishes Void Interactive the best, and that it has no further comment at the moment.
Void Interactive’s statement also doesn’t mention a reason for the breakup, only stating that the decision was mutual.
“Void Interactive and Team17 have mutually agreed that Team17 will no longer publish Ready or Not,” a tweet from Void Interactive reads. ” We are confident that this is the right path for the future of Ready or Not, and we thank Team17 for their partnership and wish them great success with their spectrum of games.”
In a follow-up tweet, Void Interactive stated that it is still dedicated to supporting Ready or Not and will be taking into account player feedback as it looks to roll out frequent updates to the game in the coming weeks and months. The developer also promised improvements to AI behaviors, adding more voiceovers, mod support, and new levels. It’s currently unclear if those new levels would include a school shooting mission. Ready or Not recently entered Early Access on Steam and currently has “Overwhelmingly Positive” reviews.
Team17 has announced that it’ll be teaming up with developer Void Interactive to publish its tactical FPS game Ready or Not. Sharing a few similarities with Ubisoft’s popular Rainbow Six Siege and the cult classic SWAT series of games, Ready or Not sticks firmly to the thin blue line of law enforcement and focuses on an elite team of operatives being sent into hostile territory.
Players will have to think tactically and use an assortment of special gear such as riot shields, mirror guns, smoke grenades, and more to rescue civilians. Several modes will also be available, with Void Interactive emphasizing that the game is built around realistic non-military combat situations and that players can also use non-lethal options to take down and arrest criminals.
“We’ve been working hard to make Ready or Not an immersive and engaging tactical shooter, and have already attracted a keen and excited community around the title,” Void Interactive chief executive officer Julio Rodrigeuz said in a statement. “We’re thrilled that Team17 shares the same passion and ambitions for the game as we do, and we’re already working together to deliver an immersive and adrenaline-fuelled experience.”
If you’re interested in seeing more of Ready or Not’s gameplay, which also includes projectile expansion and momentum, plate dynamics, and a speech recognition system for commanding players and NPCs, you can check out the game’s Steam page. There’s no concrete release date yet, but Ready or Not will be made available as a Steam Early Access game in June.
After months of silence, developer Void Interactive has released a lengthy gameplay trailer for its upcoming Rainbow Six-like shooter, Ready or Not. The video, which you can watch above, provides our first extended look at the gameplay, which is strongly reminiscent of the SWAT series.
Ready or Not is billed as a “realistic tactical shooter” that’s “set against the backdrop of political and economic instability in the United States.” The game casts players in the role of Judge, a SWAT solider “tasked with defusing tense, hostile situations in a morally bankrupt city.”
Void Interactive had previously confirmed that Ready or Not will feature both competitive and cooperative modes, as well as a single-player mode. In the latter, the developer says players will be able to command their AI teammates using either an on-screen interface or with voice commands through the game’s “finely tuned speech recognition system.”
Ready or Not still doesn’t have a release date, but the game is projected to launch in late 2020. Ahead of that, players can pre-order it through Void Interactive’s website. The game is available in two versions; the standard edition (which runs for $40), and the $120 Supporter edition.
Along with the full game, the standard edition grants players access to a beta taking place in June 2020. The Supporter edition, meanwhile, also includes access to an alpha build in August of this year, as well as an FBI HRT pack and a 25% discount on the game’s first expansion.
An FBI HRT joint-strike operation in the city’s Port Hokan leaves a lasting impression on the men involved. Can you stop what’s coming? Watch the new Ready Or Not FBI HRT Supporter Edition Trailer, which showcases a unique set of player-models and weapon-models available when pre-ordering the Supporter Edition.
It’s been several months since we’ve last heard about Ready or Not, the ambitious Rainbow Six-like shooter from developer Void Interactive. Despite this lengthy silence, the studio assures that development is progressing steadily, and now it has shared some more progress details about the game.
Like the Rainbow Six and SWAT series, Ready or Not is a tactical police shooter that puts players in the role of an “elite SWAT team tasked with defusing hostile situations in intense, claustrophobic environments.” Void hopes to set it apart from similar titles with its emphasis on realism, which extends to all facets of the game, particularly its animation and AI.
“For the last year, we’ve been writing Suspect and SWAT AI that will challenge the player and act realistically,” Void said on its blog. “Our suspect AI can be surprisingly spontaneous and very lethal. For example, failure to restrain a suspect may result in them getting up when the SWAT are no longer around, and finding something to defend themselves with. Players will have to be strategic and mindful of their surroundings, and use the tools provided to ensure rooms are safe before and during entry.”
Void also shared several brief gameplay clips of Ready or Not, showcasing the game’s animations and various systems. Most notably, the developer has expanded the reload system; on top of being able to swap magazines by pressing the reload key, players will be able to double-tap the same key to perform a quick-reload. “This will quickly eject the mag to the floor and allows players to quickly resume combat in the event they can’t afford to waste time replacing magazines in their kit,” Void says.
In terms of the kinds of items players will find in their kits, Ready or Not features four types of grenades: the Flashbang, CS-Gas, Stingball, and the Nine-Bang. Void says that each one fills a particular role and can be thrown both overhand and underhand. Some grenade effects can also be mitigated if players have a particular item equipped.
You can read the latest details about Ready or Not on the game’s blog. Void hasn’t announced a release date for the title or the full list of platforms it will support, but it is at the very least coming to PC. The developer has teased it will show off more features from the game in an upcoming gameplay trailer; in the meantime, you can watch Ready or Not’s initial reveal trailer at the top of this story.
Developed by a new team known as Void Interactive, Ready or Not is described as a shooter where you play as a member of an “elite SWAT team tasked with defusing hostile situations in intense, claustrophobic environments.”
Ready or Not includes both competitive and cooperative modes for up to eight players, as well as a single-player mode. The official website outlines some of the key features intended to help distinguish the game. These include a variety of non-lethal options (pepper spray, tasers, beanbag shotguns), a planning phase, and the ability to more fully control the speed you open a door (using the mouse wheel) or degree to which you lean around a corner. There are other systems outlined as well, such as one for simulating the effects of shots taken to the arm or leg.
You can get a brief taste of this in the trailer above, though we don’t get a proper look at gameplay. It’s clearly an ambitious project, though it remains to be seen if Void can make good on the vision it’s laid out.
An accompanying blog post explains that development began in June 2016, but there’s no word yet on when it will be released. Platforms also weren’t confirmed, although given the use of the mouse wheel, PC is a lock.